package com.gmail.nossr50.commands.experience; import java.util.ArrayList; import java.util.List; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.command.TabExecutor; import org.bukkit.entity.Player; import org.bukkit.util.StringUtil; import com.gmail.nossr50.mcMMO; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.player.PlayerProfile; import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.commands.CommandUtils; import com.gmail.nossr50.util.player.UserManager; import com.google.common.collect.ImmutableList; public abstract class ExperienceCommand implements TabExecutor { @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { SkillType skill; switch (args.length) { case 2: if (CommandUtils.noConsoleUsage(sender)) { return true; } if (!permissionsCheckSelf(sender)) { sender.sendMessage(command.getPermissionMessage()); return true; } if (!validateArguments(sender, args[0], args[1])) { return true; } skill = SkillType.getSkill(args[0]); if (args[1].equalsIgnoreCase("all")) { skill = null; } editValues((Player) sender, UserManager.getPlayer(sender.getName()).getProfile(), skill, Integer.parseInt(args[1])); return true; case 3: if (!permissionsCheckOthers(sender)) { sender.sendMessage(command.getPermissionMessage()); return true; } if (!validateArguments(sender, args[1], args[2])) { return true; } skill = SkillType.getSkill(args[1]); if (args[1].equalsIgnoreCase("all")) { skill = null; } int value = Integer.parseInt(args[2]); String playerName = CommandUtils.getMatchedPlayerName(args[0]); McMMOPlayer mcMMOPlayer = UserManager.getOfflinePlayer(playerName); // If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process. if (mcMMOPlayer == null) { PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, false); if (CommandUtils.unloadedProfile(sender, profile)) { return true; } editValues(null, profile, skill, value); } else { editValues(mcMMOPlayer.getPlayer(), mcMMOPlayer.getProfile(), skill, value); } handleSenderMessage(sender, playerName, skill); return true; default: return false; } } @Override public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) { switch (args.length) { case 1: List<String> playerNames = CommandUtils.getOnlinePlayerNames(sender); return StringUtil.copyPartialMatches(args[0], playerNames, new ArrayList<String>(playerNames.size())); case 2: return StringUtil.copyPartialMatches(args[1], SkillType.SKILL_NAMES, new ArrayList<String>(SkillType.SKILL_NAMES.size())); default: return ImmutableList.of(); } } protected abstract boolean permissionsCheckSelf(CommandSender sender); protected abstract boolean permissionsCheckOthers(CommandSender sender); protected abstract void handleCommand(Player player, PlayerProfile profile, SkillType skill, int value); protected abstract void handlePlayerMessageAll(Player player, int value); protected abstract void handlePlayerMessageSkill(Player player, int value, SkillType skill); private boolean validateArguments(CommandSender sender, String skillName, String value) { return !(CommandUtils.isInvalidInteger(sender, value) || (!skillName.equalsIgnoreCase("all") && CommandUtils.isInvalidSkill(sender, skillName))); } protected static void handleSenderMessage(CommandSender sender, String playerName, SkillType skill) { if (skill == null) { sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardAll.2", playerName)); } else { sender.sendMessage(LocaleLoader.getString("Commands.addlevels.AwardSkill.2", skill.getName(), playerName)); } } protected void editValues(Player player, PlayerProfile profile, SkillType skill, int value) { if (skill == null) { for (SkillType skillType : SkillType.NON_CHILD_SKILLS) { handleCommand(player, profile, skillType, value); } if (player != null) { handlePlayerMessageAll(player, value); } } else { handleCommand(player, profile, skill, value); if (player != null) { handlePlayerMessageSkill(player, value, skill); } } } }