package com.gmail.nossr50.skills.repair.repairables; import org.bukkit.Material; import com.gmail.nossr50.datatypes.skills.ItemType; import com.gmail.nossr50.datatypes.skills.MaterialType; public class RepairableFactory { public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, byte repairMetadata, int minimumQuantity, short maximumDurability) { return getRepairable(itemMaterial, repairMaterial, repairMetadata, null, 0, minimumQuantity, maximumDurability, ItemType.OTHER, MaterialType.OTHER, 1); } public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, byte repairMetadata, int minimumLevel, int minimumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) { return getRepairable(itemMaterial, repairMaterial, repairMetadata, null, minimumLevel, minimumQuantity, maximumDurability, repairItemType, repairMaterialType, xpMultiplier); } public static Repairable getRepairable(Material itemMaterial, Material repairMaterial, byte repairMetadata, String repairMaterialPrettyName, int minimumLevel, int minimumQuantity, short maximumDurability, ItemType repairItemType, MaterialType repairMaterialType, double xpMultiplier) { // TODO: Add in loading from config what type of repairable we want. return new SimpleRepairable(itemMaterial, repairMaterial, repairMetadata, repairMaterialPrettyName, minimumLevel, minimumQuantity, maximumDurability, repairItemType, repairMaterialType, xpMultiplier); } }