package com.gmail.nossr50.skills.axes; import java.util.Map; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.entity.EntityDamageEvent.DamageModifier; import org.bukkit.inventory.ItemStack; import com.gmail.nossr50.datatypes.player.McMMOPlayer; import com.gmail.nossr50.datatypes.skills.AbilityType; import com.gmail.nossr50.datatypes.skills.SecondaryAbility; import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.datatypes.skills.ToolType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.skills.SkillManager; import com.gmail.nossr50.util.ItemUtils; import com.gmail.nossr50.util.Permissions; import com.gmail.nossr50.util.player.UserManager; import com.gmail.nossr50.util.skills.CombatUtils; import com.gmail.nossr50.util.skills.ParticleEffectUtils; import com.gmail.nossr50.util.skills.SkillUtils; public class AxesManager extends SkillManager { public AxesManager(McMMOPlayer mcMMOPlayer) { super(mcMMOPlayer, SkillType.AXES); } public boolean canUseAxeMastery() { return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.AXE_MASTERY); } public boolean canCriticalHit(LivingEntity target) { return target.isValid() && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.CRITICAL_HIT); } public boolean canImpact(LivingEntity target) { return target.isValid() && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.ARMOR_IMPACT) && Axes.hasArmor(target); } public boolean canGreaterImpact(LivingEntity target) { return target.isValid() && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.GREATER_IMPACT) && !Axes.hasArmor(target); } public boolean canUseSkullSplitter(LivingEntity target) { return target.isValid() && mcMMOPlayer.getAbilityMode(AbilityType.SKULL_SPLITTER) && Permissions.skullSplitter(getPlayer()); } public boolean canActivateAbility() { return mcMMOPlayer.getToolPreparationMode(ToolType.AXE) && Permissions.skullSplitter(getPlayer()); } /** * Handle the effects of the Axe Mastery ability */ public double axeMastery() { if (!SkillUtils.activationSuccessful(SecondaryAbility.AXE_MASTERY, getPlayer())) { return 0; } return Math.min(getSkillLevel() / (Axes.axeMasteryMaxBonusLevel / Axes.axeMasteryMaxBonus), Axes.axeMasteryMaxBonus); } /** * Handle the effects of the Critical Hit ability * * @param target The {@link LivingEntity} being affected by the ability * @param damage The amount of damage initially dealt by the event */ public double criticalHit(LivingEntity target, double damage) { if (!SkillUtils.activationSuccessful(SecondaryAbility.CRITICAL_HIT, getPlayer(), getSkillLevel(), activationChance)) { return 0; } Player player = getPlayer(); player.sendMessage(LocaleLoader.getString("Axes.Combat.CriticalHit")); if (target instanceof Player) { ((Player) target).sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck")); damage = (damage * Axes.criticalHitPVPModifier) - damage; } else { damage = (damage * Axes.criticalHitPVEModifier) - damage; } return damage; } /** * Handle the effects of the Impact ability * * @param target The {@link LivingEntity} being affected by Impact */ public void impactCheck(LivingEntity target) { int durabilityDamage = 1 + (getSkillLevel() / Axes.impactIncreaseLevel); for (ItemStack armor : target.getEquipment().getArmorContents()) { if (ItemUtils.isArmor(armor)) { if (SkillUtils.activationSuccessful(SecondaryAbility.ARMOR_IMPACT, getPlayer(), Axes.impactChance, activationChance)) { SkillUtils.handleDurabilityChange(armor, durabilityDamage, Axes.impactMaxDurabilityModifier); } } } } /** * Handle the effects of the Greater Impact ability * * @param target The {@link LivingEntity} being affected by the ability */ public double greaterImpact(LivingEntity target) { if (!SkillUtils.activationSuccessful(SecondaryAbility.GREATER_IMPACT, getPlayer(), Axes.greaterImpactChance, activationChance)) { return 0; } Player player = getPlayer(); ParticleEffectUtils.playGreaterImpactEffect(target); target.setVelocity(player.getLocation().getDirection().normalize().multiply(Axes.greaterImpactKnockbackMultiplier)); if (mcMMOPlayer.useChatNotifications()) { player.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Proc")); } if (target instanceof Player) { Player defender = (Player) target; if (UserManager.getPlayer(defender).useChatNotifications()) { defender.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Struck")); } } return Axes.greaterImpactBonusDamage; } /** * Handle the effects of the Skull Splitter ability * * @param target The {@link LivingEntity} being affected by the ability * @param damage The amount of damage initially dealt by the event */ public void skullSplitterCheck(LivingEntity target, double damage, Map<DamageModifier, Double> modifiers) { CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Axes.skullSplitterModifier, modifiers, skill); } }