package com.gmail.nossr50.events.skills.repair; import org.bukkit.entity.Player; import org.bukkit.event.Cancellable; import org.bukkit.inventory.ItemStack; import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.events.skills.McMMOPlayerSkillEvent; /** * Called just before a player repairs an object with mcMMO. */ public class McMMOPlayerRepairCheckEvent extends McMMOPlayerSkillEvent implements Cancellable { private short repairAmount; private ItemStack repairMaterial; private ItemStack repairedObject; private boolean cancelled; public McMMOPlayerRepairCheckEvent(Player player, short repairAmount, ItemStack repairMaterial, ItemStack repairedObject) { super(player, SkillType.REPAIR); this.repairAmount = repairAmount; this.repairMaterial = repairMaterial; this.repairedObject = repairedObject; this.cancelled = false; } /** * @return The amount this item will be repaired. */ public short getRepairAmount() { return repairAmount; } /** * @return The material used to repair this item */ public ItemStack getRepairMaterial() { return repairMaterial; } /** * @return The item that was repaired */ public ItemStack getRepairedObject() { return repairedObject; } /** Following are required for Cancellable **/ @Override public boolean isCancelled() { return cancelled; } @Override public void setCancelled(boolean cancelled) { this.cancelled = cancelled; } }