package com.gmail.nossr50.events.experience;
import org.bukkit.entity.Player;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
/**
* Called when a user loses levels in a skill
*/
public class McMMOPlayerLevelDownEvent extends McMMOPlayerLevelChangeEvent {
private int levelsLost;
@Deprecated
public McMMOPlayerLevelDownEvent(Player player, SkillType skill) {
super(player, skill, XPGainReason.UNKNOWN);
this.levelsLost = 1;
}
@Deprecated
public McMMOPlayerLevelDownEvent(Player player, SkillType skill, int levelsLost) {
super(player, skill, XPGainReason.UNKNOWN);
this.levelsLost = levelsLost;
}
public McMMOPlayerLevelDownEvent(Player player, SkillType skill, XPGainReason xpGainReason) {
super(player, skill, xpGainReason);
this.levelsLost = 1;
}
public McMMOPlayerLevelDownEvent(Player player, SkillType skill, int levelsLost, XPGainReason xpGainReason) {
super(player, skill, xpGainReason);
this.levelsLost = levelsLost;
}
/**
* @param levelsLost Set the number of levels lost in this event
*/
public void setLevelsLost(int levelsLost) {
this.levelsLost = levelsLost;
}
/**
* @return The number of levels lost in this event
*/
public int getLevelsLost() {
return levelsLost;
}
}