package com.gmail.nossr50.events.experience; import org.bukkit.entity.Player; import com.gmail.nossr50.datatypes.skills.SkillType; import com.gmail.nossr50.datatypes.skills.XPGainReason; /** * Called when a user loses levels in a skill */ public class McMMOPlayerLevelDownEvent extends McMMOPlayerLevelChangeEvent { private int levelsLost; @Deprecated public McMMOPlayerLevelDownEvent(Player player, SkillType skill) { super(player, skill, XPGainReason.UNKNOWN); this.levelsLost = 1; } @Deprecated public McMMOPlayerLevelDownEvent(Player player, SkillType skill, int levelsLost) { super(player, skill, XPGainReason.UNKNOWN); this.levelsLost = levelsLost; } public McMMOPlayerLevelDownEvent(Player player, SkillType skill, XPGainReason xpGainReason) { super(player, skill, xpGainReason); this.levelsLost = 1; } public McMMOPlayerLevelDownEvent(Player player, SkillType skill, int levelsLost, XPGainReason xpGainReason) { super(player, skill, xpGainReason); this.levelsLost = levelsLost; } /** * @param levelsLost Set the number of levels lost in this event */ public void setLevelsLost(int levelsLost) { this.levelsLost = levelsLost; } /** * @return The number of levels lost in this event */ public int getLevelsLost() { return levelsLost; } }