package javax.microedition.lcdui.game; /* * #%L * Matos * $Id:$ * $HeadURL:$ * %% * Copyright (C) 2004 - 2014 Orange SA * %% * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * #L% */ import com.francetelecom.rd.stubs.annotation.CallBackRegister; import com.francetelecom.rd.stubs.annotation.ClassDone; import com.francetelecom.rd.stubs.annotation.FieldGet; import com.francetelecom.rd.stubs.annotation.FieldSet; @ClassDone public class LayerManager { public LayerManager(){} @FieldGet("layer") public Layer getLayerAt(int a0) { return null; } public int getSize(){ return 0;} public void remove(Layer a0){ return; } public void paint(javax.microedition.lcdui.Graphics a0,int a1,int a2){ return; } public void setViewWindow(int a0,int a1,int a2,int a3){ return; } public void append(@FieldSet("layer")@CallBackRegister("layer") Layer a0){ return; } public void insert(@FieldSet("layer")@CallBackRegister("layer") Layer a0,int a1){ return; } }