package javax.microedition.lcdui.game;
/*
* #%L
* Matos
* $Id:$
* $HeadURL:$
* %%
* Copyright (C) 2004 - 2014 Orange SA
* %%
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* #L%
*/
import com.francetelecom.rd.stubs.annotation.CallBackRegister;
import com.francetelecom.rd.stubs.annotation.ClassDone;
import com.francetelecom.rd.stubs.annotation.FieldGet;
import com.francetelecom.rd.stubs.annotation.FieldSet;
@ClassDone
public class LayerManager
{
public LayerManager(){}
@FieldGet("layer")
public Layer getLayerAt(int a0) { return null; }
public int getSize(){ return 0;}
public void remove(Layer a0){ return; }
public void paint(javax.microedition.lcdui.Graphics a0,int a1,int a2){
return;
}
public void setViewWindow(int a0,int a1,int a2,int a3){ return; }
public void append(@FieldSet("layer")@CallBackRegister("layer") Layer a0){
return;
}
public void insert(@FieldSet("layer")@CallBackRegister("layer") Layer a0,int a1){
return;
}
}