package android.opengl; /* * #%L * Matos * $Id:$ * $HeadURL:$ * %% * Copyright (C) 2010 - 2014 Orange SA * %% * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * #L% */ @com.francetelecom.rd.stubs.annotation.ClassDone(0) public class GLES11 extends GLES10{ // Fields public static final int GL_ACTIVE_TEXTURE = 34016; public static final int GL_ADD_SIGNED = 34164; public static final int GL_ALPHA_SCALE = 3356; public static final int GL_ALPHA_TEST_FUNC = 3009; public static final int GL_ALPHA_TEST_REF = 3010; public static final int GL_ARRAY_BUFFER = 34962; public static final int GL_ARRAY_BUFFER_BINDING = 34964; public static final int GL_BLEND_DST = 3040; public static final int GL_BLEND_SRC = 3041; public static final int GL_BUFFER_ACCESS = 35003; public static final int GL_BUFFER_SIZE = 34660; public static final int GL_BUFFER_USAGE = 34661; public static final int GL_CLIENT_ACTIVE_TEXTURE = 34017; public static final int GL_CLIP_PLANE0 = 12288; public static final int GL_CLIP_PLANE1 = 12289; public static final int GL_CLIP_PLANE2 = 12290; public static final int GL_CLIP_PLANE3 = 12291; public static final int GL_CLIP_PLANE4 = 12292; public static final int GL_CLIP_PLANE5 = 12293; public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 34968; public static final int GL_COLOR_ARRAY_POINTER = 32912; public static final int GL_COLOR_ARRAY_SIZE = 32897; public static final int GL_COLOR_ARRAY_STRIDE = 32899; public static final int GL_COLOR_ARRAY_TYPE = 32898; public static final int GL_COLOR_CLEAR_VALUE = 3106; public static final int GL_COLOR_WRITEMASK = 3107; public static final int GL_COMBINE = 34160; public static final int GL_COMBINE_ALPHA = 34162; public static final int GL_COMBINE_RGB = 34161; public static final int GL_CONSTANT = 34166; public static final int GL_COORD_REPLACE_OES = 34914; public static final int GL_CULL_FACE_MODE = 2885; public static final int GL_CURRENT_COLOR = 2816; public static final int GL_CURRENT_NORMAL = 2818; public static final int GL_CURRENT_TEXTURE_COORDS = 2819; public static final int GL_DEPTH_CLEAR_VALUE = 2931; public static final int GL_DEPTH_FUNC = 2932; public static final int GL_DEPTH_RANGE = 2928; public static final int GL_DEPTH_WRITEMASK = 2930; public static final int GL_DOT3_RGB = 34478; public static final int GL_DOT3_RGBA = 34479; public static final int GL_DYNAMIC_DRAW = 35048; public static final int GL_ELEMENT_ARRAY_BUFFER = 34963; public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965; public static final int GL_FRONT_FACE = 2886; public static final int GL_GENERATE_MIPMAP = 33169; public static final int GL_GENERATE_MIPMAP_HINT = 33170; public static final int GL_INTERPOLATE = 34165; public static final int GL_LINE_WIDTH = 2849; public static final int GL_LOGIC_OP_MODE = 3056; public static final int GL_MATRIX_MODE = 2976; public static final int GL_MAX_CLIP_PLANES = 3378; public static final int GL_MODELVIEW_MATRIX = 2982; public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 35213; public static final int GL_MODELVIEW_STACK_DEPTH = 2979; public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 34967; public static final int GL_NORMAL_ARRAY_POINTER = 32911; public static final int GL_NORMAL_ARRAY_STRIDE = 32895; public static final int GL_NORMAL_ARRAY_TYPE = 32894; public static final int GL_OPERAND0_ALPHA = 34200; public static final int GL_OPERAND0_RGB = 34192; public static final int GL_OPERAND1_ALPHA = 34201; public static final int GL_OPERAND1_RGB = 34193; public static final int GL_OPERAND2_ALPHA = 34202; public static final int GL_OPERAND2_RGB = 34194; public static final int GL_POINT_DISTANCE_ATTENUATION = 33065; public static final int GL_POINT_FADE_THRESHOLD_SIZE = 33064; public static final int GL_POINT_SIZE = 2833; public static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 35743; public static final int GL_POINT_SIZE_ARRAY_OES = 35740; public static final int GL_POINT_SIZE_ARRAY_POINTER_OES = 35212; public static final int GL_POINT_SIZE_ARRAY_STRIDE_OES = 35211; public static final int GL_POINT_SIZE_ARRAY_TYPE_OES = 35210; public static final int GL_POINT_SIZE_MAX = 33063; public static final int GL_POINT_SIZE_MIN = 33062; public static final int GL_POINT_SPRITE_OES = 34913; public static final int GL_POLYGON_OFFSET_FACTOR = 32824; public static final int GL_POLYGON_OFFSET_UNITS = 10752; public static final int GL_PREVIOUS = 34168; public static final int GL_PRIMARY_COLOR = 34167; public static final int GL_PROJECTION_MATRIX = 2983; public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 35214; public static final int GL_PROJECTION_STACK_DEPTH = 2980; public static final int GL_RGB_SCALE = 34163; public static final int GL_SAMPLE_BUFFERS = 32936; public static final int GL_SAMPLE_COVERAGE_INVERT = 32939; public static final int GL_SAMPLE_COVERAGE_VALUE = 32938; public static final int GL_SAMPLES = 32937; public static final int GL_SCISSOR_BOX = 3088; public static final int GL_SHADE_MODEL = 2900; public static final int GL_SRC0_ALPHA = 34184; public static final int GL_SRC0_RGB = 34176; public static final int GL_SRC1_ALPHA = 34185; public static final int GL_SRC1_RGB = 34177; public static final int GL_SRC2_ALPHA = 34186; public static final int GL_SRC2_RGB = 34178; public static final int GL_STATIC_DRAW = 35044; public static final int GL_STENCIL_CLEAR_VALUE = 2961; public static final int GL_STENCIL_FAIL = 2964; public static final int GL_STENCIL_FUNC = 2962; public static final int GL_STENCIL_PASS_DEPTH_FAIL = 2965; public static final int GL_STENCIL_PASS_DEPTH_PASS = 2966; public static final int GL_STENCIL_REF = 2967; public static final int GL_STENCIL_VALUE_MASK = 2963; public static final int GL_STENCIL_WRITEMASK = 2968; public static final int GL_SUBTRACT = 34023; public static final int GL_TEXTURE_BINDING_2D = 32873; public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 34970; public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 32914; public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 32904; public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 32906; public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 32905; public static final int GL_TEXTURE_MATRIX = 2984; public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 35215; public static final int GL_TEXTURE_STACK_DEPTH = 2981; public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 34966; public static final int GL_VERTEX_ARRAY_POINTER = 32910; public static final int GL_VERTEX_ARRAY_SIZE = 32890; public static final int GL_VERTEX_ARRAY_STRIDE = 32892; public static final int GL_VERTEX_ARRAY_TYPE = 32891; public static final int GL_VIEWPORT = 2978; public static final int GL_WRITE_ONLY = 35001; // Constructors public GLES11(){ super(); } // Methods public static void glColorPointer(int arg1, int arg2, int arg3, int arg4){ } public static void glDrawElements(int arg1, int arg2, int arg3, int arg4){ } public static void glNormalPointer(int arg1, int arg2, int arg3){ } public static void glTexCoordPointer(int arg1, int arg2, int arg3, int arg4){ } public static void glVertexPointer(int arg1, int arg2, int arg3, int arg4){ } public static void glBindBuffer(int arg1, int arg2){ } public static void glBufferData(int arg1, int arg2, java.nio.Buffer arg3, int arg4){ } public static void glBufferSubData(int arg1, int arg2, int arg3, java.nio.Buffer arg4){ } public static void glClipPlanef(int arg1, float [] arg2, int arg3){ } public static void glClipPlanef(int arg1, java.nio.FloatBuffer arg2){ } public static void glClipPlanex(int arg1, int [] arg2, int arg3){ } public static void glClipPlanex(int arg1, java.nio.IntBuffer arg2){ } public static void glColor4ub(byte arg1, byte arg2, byte arg3, byte arg4){ } public static void glDeleteBuffers(int arg1, int [] arg2, int arg3){ } public static void glDeleteBuffers(int arg1, java.nio.IntBuffer arg2){ } public static void glGenBuffers(int arg1, int [] arg2, int arg3){ } public static void glGenBuffers(int arg1, java.nio.IntBuffer arg2){ } public static void glGetBooleanv(int arg1, boolean [] arg2, int arg3){ } public static void glGetBooleanv(int arg1, java.nio.IntBuffer arg2){ } public static void glGetBufferParameteriv(int arg1, int arg2, int [] arg3, int arg4){ } public static void glGetBufferParameteriv(int arg1, int arg2, java.nio.IntBuffer arg3){ } public static void glGetClipPlanef(int arg1, float [] arg2, int arg3){ } public static void glGetClipPlanef(int arg1, java.nio.FloatBuffer arg2){ } public static void glGetClipPlanex(int arg1, int [] arg2, int arg3){ } public static void glGetClipPlanex(int arg1, java.nio.IntBuffer arg2){ } public static void glGetFixedv(int arg1, int [] arg2, int arg3){ } public static void glGetFixedv(int arg1, java.nio.IntBuffer arg2){ } public static void glGetFloatv(int arg1, float [] arg2, int arg3){ } public static void glGetFloatv(int arg1, java.nio.FloatBuffer arg2){ } public static void glGetLightfv(int arg1, int arg2, float [] arg3, int arg4){ } public static void glGetLightfv(int arg1, int arg2, java.nio.FloatBuffer arg3){ } public static void glGetLightxv(int arg1, int arg2, int [] arg3, int arg4){ } public static void glGetLightxv(int arg1, int arg2, java.nio.IntBuffer arg3){ } public static void glGetMaterialfv(int arg1, int arg2, float [] arg3, int arg4){ } public static void glGetMaterialfv(int arg1, int arg2, java.nio.FloatBuffer arg3){ } public static void glGetMaterialxv(int arg1, int arg2, int [] arg3, int arg4){ } public static void glGetMaterialxv(int arg1, int arg2, java.nio.IntBuffer arg3){ } public static void glGetTexEnviv(int arg1, int arg2, int [] arg3, int arg4){ } public static void glGetTexEnviv(int arg1, int arg2, java.nio.IntBuffer arg3){ } public static void glGetTexEnvxv(int arg1, int arg2, int [] arg3, int arg4){ } public static void glGetTexEnvxv(int arg1, int arg2, java.nio.IntBuffer arg3){ } public static void glGetTexParameterfv(int arg1, int arg2, float [] arg3, int arg4){ } public static void glGetTexParameterfv(int arg1, int arg2, java.nio.FloatBuffer arg3){ } public static void glGetTexParameteriv(int arg1, int arg2, int [] arg3, int arg4){ } public static void glGetTexParameteriv(int arg1, int arg2, java.nio.IntBuffer arg3){ } public static void glGetTexParameterxv(int arg1, int arg2, int [] arg3, int arg4){ } public static void glGetTexParameterxv(int arg1, int arg2, java.nio.IntBuffer arg3){ } public static boolean glIsBuffer(int arg1){ return false; } public static boolean glIsEnabled(int arg1){ return false; } public static boolean glIsTexture(int arg1){ return false; } public static void glPointParameterf(int arg1, float arg2){ } public static void glPointParameterfv(int arg1, float [] arg2, int arg3){ } public static void glPointParameterfv(int arg1, java.nio.FloatBuffer arg2){ } public static void glPointParameterx(int arg1, int arg2){ } public static void glPointParameterxv(int arg1, int [] arg2, int arg3){ } public static void glPointParameterxv(int arg1, java.nio.IntBuffer arg2){ } public static void glPointSizePointerOES(int arg1, int arg2, java.nio.Buffer arg3){ } public static void glTexEnvi(int arg1, int arg2, int arg3){ } public static void glTexEnviv(int arg1, int arg2, int [] arg3, int arg4){ } public static void glTexEnviv(int arg1, int arg2, java.nio.IntBuffer arg3){ } public static void glTexParameterfv(int arg1, int arg2, float [] arg3, int arg4){ } public static void glTexParameterfv(int arg1, int arg2, java.nio.FloatBuffer arg3){ } public static void glTexParameteri(int arg1, int arg2, int arg3){ } public static void glTexParameteriv(int arg1, int arg2, int [] arg3, int arg4){ } public static void glTexParameteriv(int arg1, int arg2, java.nio.IntBuffer arg3){ } public static void glTexParameterxv(int arg1, int arg2, int [] arg3, int arg4){ } public static void glTexParameterxv(int arg1, int arg2, java.nio.IntBuffer arg3){ } public static void glGetTexEnvfv(int arg1, int arg2, float [] arg3, int arg4){ } public static void glGetTexEnvfv(int arg1, int arg2, java.nio.FloatBuffer arg3){ } }