package android.renderscript; /* * #%L * Matos * $Id:$ * $HeadURL:$ * %% * Copyright (C) 2010 - 2014 Orange SA * %% * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * #L% */ public class Mesh extends BaseObj{ // Classes public static enum Primitive { // Enum Constants POINT(0) , LINE(0) , LINE_STRIP(0) , TRIANGLE(0) , TRIANGLE_STRIP(0) , TRIANGLE_FAN(0) ; // Fields // Constructors private Primitive(int arg1){ } // Methods } public static class Builder { // Constructors public Builder(RenderScript arg1, int arg2){ } // Methods public Mesh create(){ return (Mesh) null; } public Mesh.Builder addIndexSetType(Type arg1, Mesh.Primitive arg2){ return (Mesh.Builder) null; } public Mesh.Builder addIndexSetType(Mesh.Primitive arg1){ return (Mesh.Builder) null; } public Mesh.Builder addIndexSetType(Element arg1, int arg2, Mesh.Primitive arg3){ return (Mesh.Builder) null; } public int getCurrentVertexTypeIndex(){ return 0; } public int getCurrentIndexSetIndex(){ return 0; } public Mesh.Builder addVertexType(Type arg1) throws java.lang.IllegalStateException{ return (Mesh.Builder) null; } public Mesh.Builder addVertexType(Element arg1, int arg2) throws java.lang.IllegalStateException{ return (Mesh.Builder) null; } } public static class AllocationBuilder { // Constructors public AllocationBuilder(RenderScript arg1){ } // Methods public Mesh create(){ return (Mesh) null; } public Mesh.AllocationBuilder addIndexSetType(Mesh.Primitive arg1){ return (Mesh.AllocationBuilder) null; } public int getCurrentVertexTypeIndex(){ return 0; } public int getCurrentIndexSetIndex(){ return 0; } public Mesh.AllocationBuilder addVertexAllocation(Allocation arg1) throws java.lang.IllegalStateException{ return (Mesh.AllocationBuilder) null; } public Mesh.AllocationBuilder addIndexSetAllocation(Allocation arg1, Mesh.Primitive arg2){ return (Mesh.AllocationBuilder) null; } } public static class TriangleMeshBuilder { // Fields public static final int COLOR = 1; public static final int NORMAL = 2; public static final int TEXTURE_0 = 256; // Constructors public TriangleMeshBuilder(RenderScript arg1, int arg2, int arg3){ } // Methods public Mesh create(boolean arg1){ return (Mesh) null; } public Mesh.TriangleMeshBuilder setColor(float arg1, float arg2, float arg3, float arg4){ return (Mesh.TriangleMeshBuilder) null; } public Mesh.TriangleMeshBuilder addVertex(float arg1, float arg2){ return (Mesh.TriangleMeshBuilder) null; } public Mesh.TriangleMeshBuilder addVertex(float arg1, float arg2, float arg3){ return (Mesh.TriangleMeshBuilder) null; } public Mesh.TriangleMeshBuilder setTexture(float arg1, float arg2){ return (Mesh.TriangleMeshBuilder) null; } public Mesh.TriangleMeshBuilder setNormal(float arg1, float arg2, float arg3){ return (Mesh.TriangleMeshBuilder) null; } public Mesh.TriangleMeshBuilder addTriangle(int arg1, int arg2, int arg3){ return (Mesh.TriangleMeshBuilder) null; } } // Constructors Mesh(int arg1, RenderScript arg2){ super(0, (RenderScript) null); } // Methods public Allocation getVertexAllocation(int arg1){ return (Allocation) null; } public Allocation getIndexSetAllocation(int arg1){ return (Allocation) null; } public int getVertexAllocationCount(){ return 0; } public int getPrimitiveCount(){ return 0; } public Mesh.Primitive getPrimitive(int arg1){ return (Mesh.Primitive) null; } }