package javaforce.gl;
/** Stores a translation (movement). */
public class GLTranslate {
public float x, y, z;
public GLTranslate() {}
public GLTranslate(float x, float y, float z) {
this.x = x;
this.y = y;
this.z = z;
}
public void set(float x, float y, float z) {
this.x = x;
this.y = y;
this.z = z;
}
public void add(float x, float y, float z) {
this.x += x;
this.y += y;
this.z += z;
}
};