package javaforce.gl; /** Stores angle-axis rotation. */ public class GLRotate { //rotate public float angle, x, y, z; public GLRotate() {} public GLRotate(float angle, float x, float y, float z) { this.angle = angle; this.x = x; this.y = y; this.z = z; } public void set(float angle, float x, float y, float z) { this.angle = angle; this.x = x; this.y = y; this.z = z; } public void add(float angle, float x, float y, float z) { //how??? } };