package javaforce.gl;
/** Stores angle-axis rotation. */
public class GLRotate { //rotate
public float angle, x, y, z;
public GLRotate() {}
public GLRotate(float angle, float x, float y, float z) {
this.angle = angle;
this.x = x;
this.y = y;
this.z = z;
}
public void set(float angle, float x, float y, float z) {
this.angle = angle;
this.x = x;
this.y = y;
this.z = z;
}
public void add(float angle, float x, float y, float z) {
//how???
}
};