/*
* Copyright 2016 Nathan Howard
*
* This file is part of OpenGrave
*
* OpenGrave is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenGrave is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenGrave. If not, see <http://www.gnu.org/licenses/>.
*/
package com.opengrave.og.base;
import java.io.IOException;
import com.opengrave.common.DebugExceptionHandler;
import com.opengrave.common.OGInputStream;
import com.opengrave.common.OGOutputStream;
import com.opengrave.common.world.MaterialList;
import com.opengrave.og.engine.Location;
import com.opengrave.og.engine.Node;
import com.opengrave.og.engine.RenderView;
import com.opengrave.og.light.Shadow;
import com.opengrave.og.resources.RenderStyle;
import com.opengrave.og.util.Matrix4f;
public abstract class Wall extends Node implements Pickable {
// Location areaLocation;
// Location location;
Renderable3DStatic renderable;
Location location = new Location();
MaterialList matList;
private RenderStyle style;
public abstract float getLength();
public abstract void setLength(float length);
public abstract String getMetaData();
public abstract void setMetaData(String s);
public float getAngle() {
return location.getRotate().z;
}
public void setAngle(float angle) {
location.getRotate().z = angle;
}
public void setX(float number) {
location.setFullX(number);
}
public void setY(float number) {
location.setFullY(number);
}
public void setZ(float number) {
location.setZ(number);
}
public void setLocation(Location l) {
location = new Location(l);
}
public float getX() {
return location.getFullXAsFloat();
}
public float getY() {
return location.getFullYAsFloat();
}
public float getZ() {
return location.getZ();
}
public String getMaterialLabel() {
if (matList == null) {
return "blank";
}
return matList.toString();
}
public void setRenderStyle(RenderStyle renderStyle) {
style = renderStyle;
}
public void doRender(Matrix4f parent) {
renderable.setMaterialList(matList);
renderable.render(parent, style);
}
public static Wall createWall(OGInputStream reader) {
Wall wall = null;
String type;
try {
type = reader.readString();
String label = reader.readString();
// TODO More wall types?
if (type == "boring") {
wall = new BoringWall();
} else {
wall = new BoringWall();
}
wall.location = new Location(reader.readLocation());
wall.matList = reader.readMaterialList();
wall.setMetaData(label);
} catch (IOException e) {
new DebugExceptionHandler(e);
}
return wall;
}
public void save(OGOutputStream stream) {
try {
stream.writeString(getType());
stream.writeString(getMetaData());
stream.writeLocation(location);
stream.writeMaterialList(matList);
// stream.writeString(getMaterialLabel());
} catch (IOException e) {
new DebugExceptionHandler(e);
}
}
public abstract String getType();
@Override
public RenderView getContext() {
return context;
}
@Override
public void doUpdate(float delta) {
renderable.setContext(context);
renderable.update(delta);
}
@Override
public void doRenderShadows(Matrix4f parent, Shadow shadow) {
renderable.renderShadows(parent, shadow);
}
@Override
public void doRenderForPicking(Matrix4f parent) {
renderable.renderForPicking(parent, this);
}
@Override
public void doRenderSemiTransparent(Matrix4f parent) {
}
public void setMaterialList(MaterialList mList) {
matList = mList;
}
public Location getLocation() {
return location;
}
}