/* * Copyright 2016 Nathan Howard * * This file is part of OpenGrave * * OpenGrave is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenGrave is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenGrave. If not, see <http://www.gnu.org/licenses/>. */ package com.opengrave.common.packet.fromserver; import java.io.IOException; import java.util.UUID; import com.opengrave.common.DebugExceptionHandler; import com.opengrave.common.OGInputStream; import com.opengrave.common.OGOutputStream; import com.opengrave.common.config.BinaryNodeException; import com.opengrave.common.config.BinaryObjectWrongType; import com.opengrave.common.config.BinaryParent; import com.opengrave.common.packet.Packet; /** * Seperated slightly from ObjectSpawnPacket simply because this stores info that no other player sees, profiles, HP, stats, skills * * @author triggerhapp * */ public class PlayerCharacterSpawn extends Packet { public int playerSpot; // public BinaryParent data; public UUID objectLinked; public BinaryParent data; @Override public void send(OGOutputStream stream) throws IOException { stream.writeInt(playerSpot); stream.writeUUID(objectLinked); if (data == null) { data = new BinaryParent(); } // Bah try { data.save(stream); } catch (BinaryNodeException e) { new DebugExceptionHandler(e); } } @Override public void recieve(OGInputStream stream) throws IOException { playerSpot = stream.readInt(); objectLinked = stream.readUUID(); try { data = new BinaryParent(stream); } catch (BinaryObjectWrongType e) { new DebugExceptionHandler(e); } } @Override public String getEventName() { return "playercharacterspawn"; } }