package ij.process; import java.util.*; import java.awt.*; import java.awt.image.*; import ij.gui.*; /** This is an 32-bit floating-point image and methods that operate on that image. */ public class FloatProcessor extends ImageProcessor { private float min, max, snapshotMin, snapshotMax; private float[] pixels; protected byte[] pixels8; private float[] snapshotPixels = null; private float fillColor = Float.MAX_VALUE; private boolean fixedScale = false; /** Creates a new FloatProcessor using the specified pixel array and ColorModel. Set 'cm' to null to use the default grayscale LUT. */ public FloatProcessor(int width, int height, float[] pixels, ColorModel cm) { if (pixels!=null && width*height!=pixels.length) throw new IllegalArgumentException(WRONG_LENGTH); this.width = width; this.height = height; this.pixels = pixels; this.cm = cm; resetRoi(); } /** Creates a blank FloatProcessor using the default grayscale LUT that displays zero as black. Call invertLut() to display zero as white. */ public FloatProcessor(int width, int height) { this(width, height, new float[width*height], null); } /** Creates a FloatProcessor from an int array using the default grayscale LUT. */ public FloatProcessor(int width, int height, int[] pixels) { this(width, height); for (int i=0; i<pixels.length; i++) this.pixels[i] = (float)(pixels[i]); } /** Creates a FloatProcessor from a double array using the default grayscale LUT. */ public FloatProcessor(int width, int height, double[] pixels) { this(width, height); for (int i=0; i<pixels.length; i++) this.pixels[i] = (float)pixels[i]; } /** Creates a FloatProcessor from a 2D float array using the default LUT. */ public FloatProcessor(float[][] array) { width = array.length; height = array[0].length; pixels = new float[width*height]; int i=0; for (int y=0; y<height; y++) { for (int x=0; x<width; x++) { pixels[i++] = array[x][y]; } } resetRoi(); } /** Creates a FloatProcessor from a 2D int array. */ public FloatProcessor(int[][] array) { width = array.length; height = array[0].length; pixels = new float[width*height]; int i=0; for (int y=0; y<height; y++) { for (int x=0; x<width; x++) { pixels[i++] = (float)array[x][y]; } } } /** Calculates the minimum and maximum pixel value for the entire image. Returns without doing anything if fixedScale has been set true as a result of calling setMinAndMax(). In this case, getMin() and getMax() return the fixed min and max defined by setMinAndMax(), rather than the calculated min and max. @see #getMin() @see #getMin() */ public void findMinAndMax() { //ij.IJ.log("findMinAndMax: "+fixedScale); if (fixedScale) return; min = Float.MAX_VALUE; max = -Float.MAX_VALUE; for (int i=0; i < width*height; i++) { float value = pixels[i]; if (!Float.isInfinite(value)) { if (value<min) min = value; if (value>max) max = value; } } minMaxSet = true; showProgress(1.0); } /** Sets the min and max variables that control how real pixel values are mapped to 0-255 screen values. Use resetMinAndMax() to enable auto-scaling; @see ij.plugin.frame.ContrastAdjuster */ public void setMinAndMax(double minimum, double maximum) { if (minimum==0.0 && maximum==0.0) {resetMinAndMax(); return;} min = (float)minimum; max = (float)maximum; fixedScale = true; minMaxSet = true; resetThreshold(); } /** Recalculates the min and max values used to scale pixel values to 0-255 for display. This ensures that this FloatProcessor is set up to correctly display the image. */ public void resetMinAndMax() { fixedScale = false; findMinAndMax(); resetThreshold(); } /** Returns the smallest displayed pixel value. */ public double getMin() { if (!minMaxSet) findMinAndMax(); return min; } /** Returns the largest displayed pixel value. */ public double getMax() { if (!minMaxSet) findMinAndMax(); return max; } public Image createImage() { boolean firstTime = pixels8==null; if (firstTime || !lutAnimation) create8BitImage(); if (cm==null) makeDefaultColorModel(); if (source==null) { source = new MemoryImageSource(width, height, cm, pixels8, 0, width); source.setAnimated(true); source.setFullBufferUpdates(true); img = Toolkit.getDefaultToolkit().createImage(source); } else if (newPixels) { source.newPixels(pixels8, cm, 0, width); newPixels = false; } else source.newPixels(); lutAnimation = false; return img; } protected byte[] create8BitImage() { // scale from float to 8-bits int size = width*height; if (pixels8==null) pixels8 = new byte[size]; float value; int ivalue; float min2=(float)getMin(), max2=(float)getMax(); float scale = 255f/(max2-min2); for (int i=0; i<size; i++) { value = pixels[i]-min2; if (value<0f) value = 0f; ivalue = (int)((value*scale)+0.5f); if (ivalue>255) ivalue = 255; pixels8[i] = (byte)ivalue; } return pixels8; } /** Returns this image as an 8-bit BufferedImage. */ public BufferedImage getBufferedImage() { return convertToByte(true).getBufferedImage(); } /** Returns a new, blank FloatProcessor with the specified width and height. */ public ImageProcessor createProcessor(int width, int height) { ImageProcessor ip2 = new FloatProcessor(width, height, new float[width*height], getColorModel()); ip2.setMinAndMax(getMin(), getMax()); ip2.setInterpolationMethod(interpolationMethod); return ip2; } public void snapshot() { snapshotWidth=width; snapshotHeight=height; snapshotMin=(float)getMin(); snapshotMax=(float)getMax(); if (snapshotPixels==null || (snapshotPixels!=null && snapshotPixels.length!=pixels.length)) snapshotPixels = new float[width * height]; System.arraycopy(pixels, 0, snapshotPixels, 0, width*height); } public void reset() { if (snapshotPixels==null) return; min=snapshotMin; max=snapshotMax; minMaxSet = true; System.arraycopy(snapshotPixels,0,pixels,0,width*height); } public void reset(ImageProcessor mask) { if (mask==null || snapshotPixels==null) return; if (mask.getWidth()!=roiWidth||mask.getHeight()!=roiHeight) throw new IllegalArgumentException(maskSizeError(mask)); byte[] mpixels = (byte[])mask.getPixels(); for (int y=roiY, my=0; y<(roiY+roiHeight); y++, my++) { int i = y * width + roiX; int mi = my * roiWidth; for (int x=roiX; x<(roiX+roiWidth); x++) { if (mpixels[mi++]==0) pixels[i] = snapshotPixels[i]; i++; } } } /** Swaps the pixel and snapshot (undo) arrays. */ public void swapPixelArrays() { if (snapshotPixels==null) return; float pixel; for (int i=0; i<pixels.length; i++) { pixel = pixels[i]; pixels[i] = snapshotPixels[i]; snapshotPixels[i] = pixel; } } public void setSnapshotPixels(Object pixels) { snapshotPixels = (float[])pixels; snapshotWidth=width; snapshotHeight=height; } public Object getSnapshotPixels() { return snapshotPixels; } /** Returns a pixel value that must be converted using Float.intBitsToFloat(). */ public int getPixel(int x, int y) { if (x>=0 && x<width && y>=0 && y<height) return Float.floatToIntBits(pixels[y*width+x]); else return 0; } public final int get(int x, int y) { return Float.floatToIntBits(pixels[y*width+x]); } public final void set(int x, int y, int value) { pixels[y*width + x] = Float.intBitsToFloat(value); } public final int get(int index) { return Float.floatToIntBits(pixels[index]); } public final void set(int index, int value) { pixels[index] = Float.intBitsToFloat(value); } public final float getf(int x, int y) { return pixels[y*width+x]; } public final void setf(int x, int y, float value) { pixels[y*width + x] = value; } public final float getf(int index) { return pixels[index]; } public final void setf(int index, float value) { pixels[index] = value; } /** Returns the value of the pixel at (x,y) in a one element int array. iArray is an optiona preallocated array. */ public int[] getPixel(int x, int y, int[] iArray) { if (iArray==null) iArray = new int[1]; iArray[0] = (int)getPixelValue(x, y); return iArray; } /** Sets a pixel in the image using a one element int array. */ public final void putPixel(int x, int y, int[] iArray) { putPixelValue(x, y, iArray[0]); } /** Uses the current interpolation method (BILINEAR or BICUBIC) to calculate the pixel value at real coordinates (x,y). */ public double getInterpolatedPixel(double x, double y) { if (interpolationMethod==BICUBIC) return getBicubicInterpolatedPixel(x, y, this); else { if (x<0.0) x = 0.0; if (x>=width-1.0) x = width-1.001; if (y<0.0) y = 0.0; if (y>=height-1.0) y = height-1.001; return getInterpolatedPixel(x, y, pixels); } } final public int getPixelInterpolated(double x, double y) { if (interpolationMethod==BILINEAR) { if (x<0.0 || y<0.0 || x>=width-1 || y>=height-1) return 0; else return Float.floatToIntBits((float)getInterpolatedPixel(x, y, pixels)); } else if (interpolationMethod==BICUBIC) return Float.floatToIntBits((float)getBicubicInterpolatedPixel(x, y, this)); else return getPixel((int)(x+0.5), (int)(y+0.5)); } /** Stores the specified value at (x,y). The value is expected to be a float that has been converted to an int using Float.floatToIntBits(). */ public final void putPixel(int x, int y, int value) { if (x>=0 && x<width && y>=0 && y<height) pixels[y*width + x] = Float.intBitsToFloat(value); } /** Stores the specified real value at (x,y). */ public void putPixelValue(int x, int y, double value) { if (x>=0 && x<width && y>=0 && y<height) pixels[y*width + x] = (float)value; } /** Returns the value of the pixel at (x,y) as a float. */ public float getPixelValue(int x, int y) { if (x>=0 && x<width && y>=0 && y<height) return pixels[y*width + x]; else return 0f; } /** Draws a pixel in the current foreground color. */ public void drawPixel(int x, int y) { if (x>=clipXMin && x<=clipXMax && y>=clipYMin && y<=clipYMax) putPixel(x, y, Float.floatToIntBits(fillColor)); } /** Returns a reference to the float array containing this image's pixel data. */ public Object getPixels() { return (Object)pixels; } /** Returns a copy of the pixel data. Or returns a reference to the snapshot buffer if it is not null and 'snapshotCopyMode' is true. @see ImageProcessor#snapshot @see ImageProcessor#setSnapshotCopyMode */ public Object getPixelsCopy() { if (snapshotCopyMode && snapshotPixels!=null) { snapshotCopyMode = false; return snapshotPixels; } else { float[] pixels2 = new float[width*height]; System.arraycopy(pixels, 0, pixels2, 0, width*height); return pixels2; } } public void setPixels(Object pixels) { this.pixels = (float[])pixels; resetPixels(pixels); if (pixels==null) snapshotPixels = null; if (pixels==null) pixels8 = null; } /** Copies the image contained in 'ip' to (xloc, yloc) using one of the transfer modes defined in the Blitter interface. */ public void copyBits(ImageProcessor ip, int xloc, int yloc, int mode) { ip = ip.convertToFloat(); new FloatBlitter(this).copyBits(ip, xloc, yloc, mode); } public void applyTable(int[] lut) {} private void process(int op, double value) { float c, v1, v2; //boolean resetMinMax = roiWidth==width && roiHeight==height && !(op==FILL); c = (float)value; float min2=0f, max2=0f; if (op==INVERT) {min2=(float)getMin(); max2=(float)getMax();} for (int y=roiY; y<(roiY+roiHeight); y++) { int i = y * width + roiX; for (int x=roiX; x<(roiX+roiWidth); x++) { v1 = pixels[i]; switch(op) { case INVERT: v2 = max2 - (v1 - min2); break; case FILL: v2 = fillColor; break; case ADD: v2 = v1 + c; break; case MULT: v2 = v1 * c; break; case GAMMA: if (v1<=0f) v2 = 0f; else v2 = (float)Math.exp(c*Math.log(v1)); break; case LOG: if (v1<=0f) v2 = 0f; else v2 = (float)Math.log(v1); break; case EXP: v2 = (float)Math.exp(v1); break; case SQR: v2 = v1*v1; break; case SQRT: if (v1<=0f) v2 = 0f; else v2 = (float)Math.sqrt(v1); break; case ABS: v2 = (float)Math.abs(v1); break; case MINIMUM: if (v1<value) v2 = (float)value; else v2 = v1; break; case MAXIMUM: if (v1>value) v2 = (float)value; else v2 = v1; break; default: v2 = v1; } pixels[i++] = v2; } } } public void invert() {process(INVERT, 0.0);} public void add(int value) {process(ADD, value);} public void add(double value) {process(ADD, value);} public void multiply(double value) {process(MULT, value);} public void and(int value) {} public void or(int value) {} public void xor(int value) {} public void gamma(double value) {process(GAMMA, value);} public void log() {process(LOG, 0.0);} public void exp() {process(EXP, 0.0);} public void sqr() {process(SQR, 0.0);} public void sqrt() {process(SQRT, 0.0);} public void abs() {process(ABS, 0.0);} public void min(double value) {process(MINIMUM, value);} public void max(double value) {process(MAXIMUM, value);} /** Fills the current rectangular ROI. */ public void fill() {process(FILL, 0.0);} /** Fills pixels that are within roi and part of the mask. Does nothing if the mask is not the same as the the ROI. */ public void fill(ImageProcessor mask) { if (mask==null) {fill(); return;} int roiWidth=this.roiWidth, roiHeight=this.roiHeight; int roiX=this.roiX, roiY=this.roiY; if (mask.getWidth()!=roiWidth||mask.getHeight()!=roiHeight) return; byte[] mpixels = (byte[])mask.getPixels(); for (int y=roiY, my=0; y<(roiY+roiHeight); y++, my++) { int i = y * width + roiX; int mi = my * roiWidth; for (int x=roiX; x<(roiX+roiWidth); x++) { if (mpixels[mi++]!=0) pixels[i] = fillColor; i++; } } } /** Does 3x3 convolution. */ public void convolve3x3(int[] kernel) { filter3x3(CONVOLVE, kernel); } /** Filters using a 3x3 neighborhood. */ public void filter(int type) { filter3x3(type, null); } /** 3x3 filter operations, code partly based on 3x3 convolution code * contributed by Glynne Casteel. */ void filter3x3(int type, int[] kernel) { float v1, v2, v3; //input pixel values around the current pixel float v4, v5, v6; float v7, v8, v9; float k1=0f, k2=0f, k3=0f; //kernel values (used for CONVOLVE only) float k4=0f, k5=0f, k6=0f; float k7=0f, k8=0f, k9=0f; float scale = 0f; if (type==CONVOLVE) { k1=kernel[0]; k2=kernel[1]; k3=kernel[2]; k4=kernel[3]; k5=kernel[4]; k6=kernel[5]; k7=kernel[6]; k8=kernel[7]; k9=kernel[8]; for (int i=0; i<kernel.length; i++) scale += kernel[i]; if (scale==0) scale = 1f; scale = 1f/scale; //multiplication factor (multiply is faster than divide) } int inc = roiHeight/25; if (inc<1) inc = 1; float[] pixels2 = (float[])getPixelsCopy(); //float[] pixels2 = (float[])getPixelsCopy(); int xEnd = roiX + roiWidth; int yEnd = roiY + roiHeight; for (int y=roiY; y<yEnd; y++) { int p = roiX + y*width; //points to current pixel int p6 = p - (roiX>0 ? 1 : 0); //will point to v6, currently lower int p3 = p6 - (y>0 ? width : 0); //will point to v3, currently lower int p9 = p6 + (y<height-1 ? width : 0); // ... to v9, currently lower v2 = pixels2[p3]; v5 = pixels2[p6]; v8 = pixels2[p9]; if (roiX>0) { p3++; p6++; p9++; } v3 = pixels2[p3]; v6 = pixels2[p6]; v9 = pixels2[p9]; switch (type) { case BLUR_MORE: for (int x=roiX; x<xEnd; x++,p++) { if (x<width-1) { p3++; p6++; p9++; } v1 = v2; v2 = v3; v3 = pixels2[p3]; v4 = v5; v5 = v6; v6 = pixels2[p6]; v7 = v8; v8 = v9; v9 = pixels2[p9]; pixels[p] = (v1+v2+v3+v4+v5+v6+v7+v8+v9)*0.11111111f; //0.111... = 1/9 } break; case FIND_EDGES: for (int x=roiX; x<xEnd; x++,p++) { if (x<width-1) { p3++; p6++; p9++; } v1 = v2; v2 = v3; v3 = pixels2[p3]; v4 = v5; v5 = v6; v6 = pixels2[p6]; v7 = v8; v8 = v9; v9 = pixels2[p9]; float sum1 = v1 + 2*v2 + v3 - v7 - 2*v8 - v9; float sum2 = v1 + 2*v4 + v7 - v3 - 2*v6 - v9; pixels[p] = (float)Math.sqrt(sum1*sum1 + sum2*sum2); } break; case CONVOLVE: for (int x=roiX; x<xEnd; x++,p++) { if (x<width-1) { p3++; p6++; p9++; } v1 = v2; v2 = v3; v3 = pixels2[p3]; v4 = v5; v5 = v6; v6 = pixels2[p6]; v7 = v8; v8 = v9; v9 = pixels2[p9]; float sum = k1*v1 + k2*v2 + k3*v3 + k4*v4 + k5*v5 + k6*v6 + k7*v7 + k8*v8 + k9*v9; sum *= scale; pixels[p] = sum; } break; } if (y%inc==0) showProgress((double)(y-roiY)/roiHeight); } showProgress(1.0); } /** Rotates the image or ROI 'angle' degrees clockwise. @see ImageProcessor#setInterpolate */ public void rotate(double angle) { float[] pixels2 = (float[])getPixelsCopy(); ImageProcessor ip2 = null; if (interpolationMethod==BICUBIC) ip2 = new FloatProcessor(getWidth(), getHeight(), pixels2, null); double centerX = roiX + (roiWidth-1)/2.0; double centerY = roiY + (roiHeight-1)/2.0; int xMax = roiX + this.roiWidth - 1; double angleRadians = -angle/(180.0/Math.PI); double ca = Math.cos(angleRadians); double sa = Math.sin(angleRadians); double tmp1 = centerY*sa-centerX*ca; double tmp2 = -centerX*sa-centerY*ca; double tmp3, tmp4, xs, ys; int index, ixs, iys; if (interpolationMethod==BICUBIC) { for (int y=roiY; y<(roiY + roiHeight); y++) { index = y*width + roiX; tmp3 = tmp1 - y*sa + centerX; tmp4 = tmp2 + y*ca + centerY; for (int x=roiX; x<=xMax; x++) { xs = x*ca + tmp3; ys = x*sa + tmp4; pixels[index++] = (float)getBicubicInterpolatedPixel(xs, ys, ip2); } if (y%30==0) showProgress((double)(y-roiY)/roiHeight); } } else { double dwidth=width,dheight=height; double xlimit = width-1.0, xlimit2 = width-1.001; double ylimit = height-1.0, ylimit2 = height-1.001; for (int y=roiY; y<(roiY + roiHeight); y++) { index = y*width + roiX; tmp3 = tmp1 - y*sa + centerX; tmp4 = tmp2 + y*ca + centerY; for (int x=roiX; x<=xMax; x++) { xs = x*ca + tmp3; ys = x*sa + tmp4; if ((xs>=-0.01) && (xs<dwidth) && (ys>=-0.01) && (ys<dheight)) { if (interpolationMethod==BILINEAR) { if (xs<0.0) xs = 0.0; if (xs>=xlimit) xs = xlimit2; if (ys<0.0) ys = 0.0; if (ys>=ylimit) ys = ylimit2; pixels[index++] = (float)getInterpolatedPixel(xs, ys, pixels2); } else { ixs = (int)(xs+0.5); iys = (int)(ys+0.5); if (ixs>=width) ixs = width - 1; if (iys>=height) iys = height -1; pixels[index++] = pixels2[width*iys+ixs]; } } else pixels[index++] = 0; } if (y%30==0) showProgress((double)(y-roiY)/roiHeight); } } showProgress(1.0); } public void flipVertical() { int index1,index2; float tmp; for (int y=0; y<roiHeight/2; y++) { index1 = (roiY+y)*width+roiX; index2 = (roiY+roiHeight-1-y)*width+roiX; for (int i=0; i<roiWidth; i++) { tmp = pixels[index1]; pixels[index1++] = pixels[index2]; pixels[index2++] = tmp; } } } public void noise(double range) { Random rnd=new Random(); for (int y=roiY; y<(roiY+roiHeight); y++) { int i = y * width + roiX; for (int x=roiX; x<(roiX+roiWidth); x++) { float RandomBrightness = (float)(rnd.nextGaussian()*range); pixels[i] = pixels[i] + RandomBrightness; i++; } } resetMinAndMax(); } public ImageProcessor crop() { ImageProcessor ip2 = createProcessor(roiWidth, roiHeight); float[] pixels2 = (float[])ip2.getPixels(); for (int ys=roiY; ys<roiY+roiHeight; ys++) { int offset1 = (ys-roiY)*roiWidth; int offset2 = ys*width+roiX; for (int xs=0; xs<roiWidth; xs++) pixels2[offset1++] = pixels[offset2++]; } return ip2; } /** Returns a duplicate of this image. */ public synchronized ImageProcessor duplicate() { ImageProcessor ip2 = createProcessor(width, height); float[] pixels2 = (float[])ip2.getPixels(); System.arraycopy(pixels, 0, pixels2, 0, width*height); return ip2; } /** Scales the image or selection using the specified scale factors. @see ImageProcessor#setInterpolate */ public void scale(double xScale, double yScale) { double xCenter = roiX + roiWidth/2.0; double yCenter = roiY + roiHeight/2.0; int xmin, xmax, ymin, ymax; if ((xScale>1.0) && (yScale>1.0)) { //expand roi xmin = (int)(xCenter-(xCenter-roiX)*xScale); if (xmin<0) xmin = 0; xmax = xmin + (int)(roiWidth*xScale) - 1; if (xmax>=width) xmax = width - 1; ymin = (int)(yCenter-(yCenter-roiY)*yScale); if (ymin<0) ymin = 0; ymax = ymin + (int)(roiHeight*yScale) - 1; if (ymax>=height) ymax = height - 1; } else { xmin = roiX; xmax = roiX + roiWidth - 1; ymin = roiY; ymax = roiY + roiHeight - 1; } float[] pixels2 = (float[])getPixelsCopy(); ImageProcessor ip2 = null; if (interpolationMethod==BICUBIC) ip2 = new FloatProcessor(getWidth(), getHeight(), pixels2, null); boolean checkCoordinates = (xScale < 1.0) || (yScale < 1.0); int index1, index2, xsi, ysi; double ys, xs; if (interpolationMethod==BICUBIC) { for (int y=ymin; y<=ymax; y++) { ys = (y-yCenter)/yScale + yCenter; index1 = y*width + xmin; for (int x=xmin; x<=xmax; x++) { xs = (x-xCenter)/xScale + xCenter; pixels[index1++] = (float)getBicubicInterpolatedPixel(xs, ys, ip2); } if (y%30==0) showProgress((double)(y-ymin)/height); } } else { double xlimit = width-1.0, xlimit2 = width-1.001; double ylimit = height-1.0, ylimit2 = height-1.001; for (int y=ymin; y<=ymax; y++) { ys = (y-yCenter)/yScale + yCenter; ysi = (int)ys; if (ys<0.0) ys = 0.0; if (ys>=ylimit) ys = ylimit2; index1 = y*width + xmin; index2 = width*(int)ys; for (int x=xmin; x<=xmax; x++) { xs = (x-xCenter)/xScale + xCenter; xsi = (int)xs; if (checkCoordinates && ((xsi<xmin) || (xsi>xmax) || (ysi<ymin) || (ysi>ymax))) pixels[index1++] = (float)getMin(); else { if (interpolationMethod==BILINEAR) { if (xs<0.0) xs = 0.0; if (xs>=xlimit) xs = xlimit2; pixels[index1++] = (float)getInterpolatedPixel(xs, ys, pixels2); } else pixels[index1++] = pixels2[index2+xsi]; } } if (y%30==0) showProgress((double)(y-ymin)/height); } } showProgress(1.0); } /** Uses bilinear interpolation to find the pixel value at real coordinates (x,y). */ private final double getInterpolatedPixel(double x, double y, float[] pixels) { int xbase = (int)x; int ybase = (int)y; double xFraction = x - xbase; double yFraction = y - ybase; int offset = ybase * width + xbase; double lowerLeft = pixels[offset]; double lowerRight = pixels[offset + 1]; double upperRight = pixels[offset + width + 1]; double upperLeft = pixels[offset + width]; double upperAverage = upperLeft + xFraction * (upperRight - upperLeft); double lowerAverage = lowerLeft + xFraction * (lowerRight - lowerLeft); return lowerAverage + yFraction * (upperAverage - lowerAverage); } /** Creates a new FloatProcessor containing a scaled copy of this image or selection. */ public ImageProcessor resize(int dstWidth, int dstHeight) { double srcCenterX = roiX + roiWidth/2.0; double srcCenterY = roiY + roiHeight/2.0; double dstCenterX = dstWidth/2.0; double dstCenterY = dstHeight/2.0; double xScale = (double)dstWidth/roiWidth; double yScale = (double)dstHeight/roiHeight; if (interpolationMethod!=NONE) { dstCenterX += xScale/2.0; dstCenterY += yScale/2.0; } ImageProcessor ip2 = createProcessor(dstWidth, dstHeight); float[] pixels2 = (float[])ip2.getPixels(); double xs, ys; if (interpolationMethod==BICUBIC) { for (int y=0; y<=dstHeight-1; y++) { ys = (y-dstCenterY)/yScale + srcCenterY; int index = y*dstWidth; for (int x=0; x<=dstWidth-1; x++) { xs = (x-dstCenterX)/xScale + srcCenterX; pixels2[index++] = (float)getBicubicInterpolatedPixel(xs, ys, this); } if (y%30==0) showProgress((double)y/dstHeight); } } else { double xlimit = width-1.0, xlimit2 = width-1.001; double ylimit = height-1.0, ylimit2 = height-1.001; int index1, index2; for (int y=0; y<=dstHeight-1; y++) { ys = (y-dstCenterY)/yScale + srcCenterY; if (interpolationMethod==BILINEAR) { if (ys<0.0) ys = 0.0; if (ys>=ylimit) ys = ylimit2; } index1 = width*(int)ys; index2 = y*dstWidth; for (int x=0; x<=dstWidth-1; x++) { xs = (x-dstCenterX)/xScale + srcCenterX; if (interpolationMethod==BILINEAR) { if (xs<0.0) xs = 0.0; if (xs>=xlimit) xs = xlimit2; pixels2[index2++] = (float)getInterpolatedPixel(xs, ys, pixels); } else pixels2[index2++] = pixels[index1+(int)xs]; } if (y%30==0) showProgress((double)y/dstHeight); } } showProgress(1.0); return ip2; } FloatProcessor downsize(int dstWidth, int dstHeight) { FloatProcessor ip2 = this; if (dstWidth<roiWidth) { //downsizing in x ip2 = ip2.downsize1D(dstWidth, roiHeight, true); ip2.setRoi(0, 0, dstWidth, roiHeight); //prepare roi for resizing in y } if (dstHeight<roiHeight) //downsizing in y ip2 = ip2.downsize1D(ip2.getRoi().width, dstHeight, false); if (ip2.getWidth()!=dstWidth || ip2.getHeight()!=dstHeight) ip2 = (FloatProcessor)ip2.resize(dstWidth, dstHeight); //do any upsizing if required return ip2; } // Downsizing in one direction. private FloatProcessor downsize1D(int dstWidth, int dstHeight, boolean xDirection) { int srcPointInc = xDirection ? 1 : width; //increment of array index for next point along direction int srcLineInc = xDirection ? width : 1; //increment of array index for next line to be downscaled int dstPointInc = xDirection ? 1 : dstWidth; int dstLineInc = xDirection ? dstWidth : 1; int srcLine0 = xDirection ? roiY : roiX; int dstLines = xDirection ? dstHeight : dstWidth; DownsizeTable dt = xDirection ? new DownsizeTable(getWidth(), roiX, roiWidth, dstWidth, interpolationMethod) : new DownsizeTable(getHeight(), roiY, roiHeight, dstHeight, interpolationMethod); FloatProcessor ip2 = (FloatProcessor)createProcessor(dstWidth, dstHeight); float[] pixels = (float[])getPixels(); float[] pixels2 = (float[])ip2.getPixels(); for (int srcLine=srcLine0, dstLine=0; dstLine<dstLines; srcLine++,dstLine++) { int dstLineOffset = dstLine * dstLineInc; int tablePointer = 0; for (int srcPoint=dt.srcStart, p=srcPoint*srcPointInc+srcLine*srcLineInc; srcPoint<=dt.srcEnd; srcPoint++, p+=srcPointInc) { float v = pixels[p]; for (int i=0; i<dt.kernelSize; i++, tablePointer++) pixels2[dstLineOffset+dt.indices[tablePointer]*dstPointInc] += v * dt.weights[tablePointer]; } } return ip2; } /** This method is from Chapter 16 of "Digital Image Processing: An Algorithmic Introduction Using Java" by Burger and Burge (http://www.imagingbook.com/). */ public double getBicubicInterpolatedPixel(double x0, double y0, ImageProcessor ip2) { int u0 = (int) Math.floor(x0); //use floor to handle negative coordinates too int v0 = (int) Math.floor(y0); if (u0<=0 || u0>=width-2 || v0<=0 || v0>=height-2) return ip2.getBilinearInterpolatedPixel(x0, y0); double q = 0; for (int j = 0; j <= 3; j++) { int v = v0 - 1 + j; double p = 0; for (int i = 0; i <= 3; i++) { int u = u0 - 1 + i; p = p + ip2.getf(u,v) * cubic(x0 - u); } q = q + p * cubic(y0 - v); } return q; } /** Sets the foreground fill/draw color. */ public void setColor(Color color) { drawingColor = color; int bestIndex = getBestIndex(color); if (bestIndex>0 && getMin()==0.0 && getMax()==0.0) { fillColor = bestIndex; setMinAndMax(0.0,255.0); } else if (bestIndex==0 && getMin()>0.0 && (color.getRGB()&0xffffff)==0) fillColor = 0f; else fillColor = (float)(getMin() + (getMax()-getMin())*(bestIndex/255.0)); } /** Sets the default fill/draw value. */ public void setValue(double value) { fillColor = (float)value; } /** Does nothing. The rotate() and scale() methods always zero fill. */ public void setBackgroundValue(double value) { } /** Always returns 0. */ public double getBackgroundValue() { return 0.0; } public void setThreshold(double minThreshold, double maxThreshold, int lutUpdate) { if (minThreshold==NO_THRESHOLD) {resetThreshold(); return;} if (getMax()>getMin()) { double minT = Math.round(((minThreshold-getMin())/(getMax()-getMin()))*255.0); double maxT = Math.round(((maxThreshold-getMin())/(getMax()-getMin()))*255.0); super.setThreshold(minT, maxT, lutUpdate); // update LUT } else super.resetThreshold(); this.minThreshold = minThreshold; this.maxThreshold = maxThreshold; } /** Performs a convolution operation using the specified kernel. */ public void convolve(float[] kernel, int kernelWidth, int kernelHeight) { snapshot(); new ij.plugin.filter.Convolver().convolve(this, kernel, kernelWidth, kernelHeight); } /** Not implemented. */ public void threshold(int level) {} /** Not implemented. */ public void autoThreshold() {} /** Not implemented. */ public void medianFilter() {} /** Not implemented. */ public int[] getHistogram() {return null;} /** Not implemented. */ public void erode() {} /** Not implemented. */ public void dilate() {} /** Returns this FloatProcessor. * @param channelNumber Ignored (needed for compatibility with ColorProcessor.toFloat) * @param fp Ignored (needed for compatibility with the other ImageProcessor types). * @return This FloatProcessor */ public FloatProcessor toFloat(int channelNumber, FloatProcessor fp) { return this; } /** Sets the pixels, and min&max values from a FloatProcessor. * Also the values are taken from the FloatProcessor. * @param channelNumber Ignored (needed for compatibility with ColorProcessor.toFloat) * @param fp The FloatProcessor where the image data are read from. */ public void setPixels(int channelNumber, FloatProcessor fp) { if (fp.getPixels() != getPixels()) setPixels(fp.getPixels()); setMinAndMax(fp.getMin(), fp.getMax()); } /** Returns the smallest possible positive nonzero pixel value. */ public double minValue() { return Float.MIN_VALUE; } /** Returns the largest possible positive finite pixel value. */ public double maxValue() { return Float.MAX_VALUE; } }