package openblocks.trophy;
import net.minecraft.entity.player.EntityPlayer;
import openblocks.common.tileentity.TileEntityTrophy;
public class BlazeBehavior implements ITrophyBehavior {
@Override
public int executeActivateBehavior(TileEntityTrophy tile, EntityPlayer player) {
player.setFire(4);
return 0;
}
@Override
public void executeTickBehavior(TileEntityTrophy tile) {}
}