package openblocks.trophy; import net.minecraft.entity.player.EntityPlayer; import openblocks.common.tileentity.TileEntityTrophy; public class BlazeBehavior implements ITrophyBehavior { @Override public int executeActivateBehavior(TileEntityTrophy tile, EntityPlayer player) { player.setFire(4); return 0; } @Override public void executeTickBehavior(TileEntityTrophy tile) {} }