package openblocks.enchantments; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnumEnchantmentType; public final class EnchantmentExplosive extends Enchantment { public EnchantmentExplosive(int id) { super(id, 2, EnumEnchantmentType.armor); setName("openblocks.explosive"); } @Override public int getMaxLevel() { return 3; } @Override public int getMinEnchantability(int level) { switch (level) { case 1: return 15; case 2: return 25; default: return 100; // unavailable through enchanting } } @Override public int getMaxEnchantability(int level) { return getMinEnchantability(level) + 10; } }