package openblocks.enchantments;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnumEnchantmentType;
public final class EnchantmentExplosive extends Enchantment {
public EnchantmentExplosive(int id) {
super(id, 2, EnumEnchantmentType.armor);
setName("openblocks.explosive");
}
@Override
public int getMaxLevel() {
return 3;
}
@Override
public int getMinEnchantability(int level) {
switch (level) {
case 1:
return 15;
case 2:
return 25;
default:
return 100; // unavailable through enchanting
}
}
@Override
public int getMaxEnchantability(int level) {
return getMinEnchantability(level) + 10;
}
}