package openblocks.client.renderer.tileentity; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import openblocks.client.model.ModelAutoAnvil; import openblocks.common.tileentity.TileEntityAutoAnvil; import openmods.utils.BlockUtils; import org.lwjgl.opengl.GL11; public class TileEntityAutoAnvilRenderer extends TileEntitySpecialRenderer { private ModelAutoAnvil model = new ModelAutoAnvil(); private static final ResourceLocation texture = new ResourceLocation("openblocks", "textures/models/autoanvil.png"); @Override public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) { GL11.glPushMatrix(); TileEntityAutoAnvil autoanvil = (TileEntityAutoAnvil)tileentity; GL11.glTranslatef((float)x + 0.5F, (float)y + 1.0f, (float)z + 0.5F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-BlockUtils.getRotationFromOrientation(autoanvil.getOrientation()), 0, 1, 0); GL11.glPushMatrix(); bindTexture(texture); model.render(); GL11.glPopMatrix(); GL11.glPopMatrix(); } }