package openblocks.client.model; import net.minecraft.client.model.ModelBiped; import net.minecraft.entity.Entity; import openblocks.common.entity.EntityMiniMe; public class ModelMiniMe extends ModelBiped { public ModelMiniMe(float par1) { super(par1, 0.0F, 64, 32); } @Override public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity entity) { super.setRotationAngles(par1, par2, par3, par4, par5, par6, entity); EntityMiniMe minime = (EntityMiniMe)entity; if (minime.riddenByEntity != null) { this.bipedLeftArm.rotateAngleX = -3f; this.bipedRightArm.rotateAngleX = -3f; this.bipedLeftArm.rotateAngleZ = 0.3f; this.bipedRightArm.rotateAngleZ = -0.3f; } } }