package openblocks.common.container;
import net.minecraft.inventory.IInventory;
import openblocks.common.tileentity.TileEntitySprinkler;
import openmods.container.ContainerInventoryProvider;
public class ContainerSprinkler extends ContainerInventoryProvider<TileEntitySprinkler> {
public ContainerSprinkler(IInventory playerInventory, TileEntitySprinkler sprinkler) {
super(playerInventory, sprinkler);
addInventoryGrid(62, 18, 3);
addPlayerInventorySlots(85);
}
}