package openblocks.common.container; import net.minecraft.inventory.IInventory; import openblocks.common.tileentity.TileEntitySprinkler; import openmods.container.ContainerInventoryProvider; public class ContainerSprinkler extends ContainerInventoryProvider<TileEntitySprinkler> { public ContainerSprinkler(IInventory playerInventory, TileEntitySprinkler sprinkler) { super(playerInventory, sprinkler); addInventoryGrid(62, 18, 3); addPlayerInventorySlots(85); } }