package openblocks.common.container; import net.minecraft.inventory.IInventory; import openblocks.common.tileentity.TileEntityAutoAnvil; import openmods.container.ContainerInventoryProvider; public class ContainerAutoAnvil extends ContainerInventoryProvider<TileEntityAutoAnvil> { public ContainerAutoAnvil(IInventory playerInventory, TileEntityAutoAnvil tile) { super(playerInventory, tile); addSlotToContainer(new RestrictedSlot(inventory, 0, 14, 40)); addSlotToContainer(new RestrictedSlot(inventory, 1, 56, 40)); addSlotToContainer(new RestrictedSlot(inventory, 2, 110, 40)); addPlayerInventorySlots(93); } }