package openblocks.common.container;
import net.minecraft.inventory.IInventory;
import openblocks.common.tileentity.TileEntityAutoAnvil;
import openmods.container.ContainerInventoryProvider;
public class ContainerAutoAnvil extends ContainerInventoryProvider<TileEntityAutoAnvil> {
public ContainerAutoAnvil(IInventory playerInventory, TileEntityAutoAnvil tile) {
super(playerInventory, tile);
addSlotToContainer(new RestrictedSlot(inventory, 0, 14, 40));
addSlotToContainer(new RestrictedSlot(inventory, 1, 56, 40));
addSlotToContainer(new RestrictedSlot(inventory, 2, 110, 40));
addPlayerInventorySlots(93);
}
}