package openblocks.common.container;
import net.minecraft.inventory.IInventory;
import openblocks.common.tileentity.TileEntityBigButton;
import openmods.container.ContainerInventoryProvider;
public class ContainerBigButton extends ContainerInventoryProvider<TileEntityBigButton> {
public ContainerBigButton(IInventory playerInventory, TileEntityBigButton button) {
super(playerInventory, button);
addInventoryGrid(80, 23, 1);
addPlayerInventorySlots(60);
}
}