package openblocks.common.container; import net.minecraft.inventory.IInventory; import openblocks.common.tileentity.TileEntityBigButton; import openmods.container.ContainerInventoryProvider; public class ContainerBigButton extends ContainerInventoryProvider<TileEntityBigButton> { public ContainerBigButton(IInventory playerInventory, TileEntityBigButton button) { super(playerInventory, button); addInventoryGrid(80, 23, 1); addPlayerInventorySlots(60); } }