package openblocks.client.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.tileentity.TileEntity;
import openblocks.common.tileentity.TileEntityGrave;
public class ModelGrave extends ModelBase {
ModelRenderer stone;
ModelRenderer floor;
public ModelGrave() {
textureWidth = 128;
textureHeight = 32;
stone = new ModelRenderer(this, 64, 0);
stone.addBox(-6F, -15F, -1F, 12, 15, 2);
stone.setRotationPoint(0F, 15.5F, 6F);
stone.setTextureSize(128, 32);
stone.mirror = true;
setRotation(stone, -0.0743572F, 0F, 0.0371786F);
floor = new ModelRenderer(this, 0, 0);
floor.addBox(-8F, 0F, -8F, 16, 1, 16);
floor.setRotationPoint(0F, 15F, 0F);
floor.setTextureSize(128, 32);
floor.mirror = true;
setRotation(floor, 0F, 0F, 0F);
}
public void render(TileEntity te, float f) {
if (!(te instanceof TileEntityGrave)) return;
float f5 = 0.0625F;
setRotationAngles(te, f);
if (((TileEntityGrave)te).isOnSoil()) {
stone.setRotationPoint(0F, 15.5F, 6F);
floor.render(f5);
} else {
stone.setRotationPoint(0F, 16.5F, 6F);
}
stone.render(f5);
}
private static void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
/**
* @param te
* @param f
*/
public void setRotationAngles(TileEntity te, float f) {}
}