package openblocks.client; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import net.minecraft.client.entity.AbstractClientPlayer; import openblocks.common.entity.EntityHangGlider; import openmods.renderer.PlayerBodyRenderEvent; import org.lwjgl.opengl.GL11; public class GliderPlayerRenderHandler { @SubscribeEvent public void onPlayerBodyRender(PlayerBodyRenderEvent evt) { final AbstractClientPlayer player = evt.player; if (EntityHangGlider.isGliderDeployed(player)) { player.limbSwing = 0f; player.prevLimbSwingAmount = 0f; player.limbSwingAmount = 0f; GL11.glRotatef(75, -1, 0, 0); } } }