package openblocks.client;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import net.minecraft.client.entity.AbstractClientPlayer;
import openblocks.common.entity.EntityHangGlider;
import openmods.renderer.PlayerBodyRenderEvent;
import org.lwjgl.opengl.GL11;
public class GliderPlayerRenderHandler {
@SubscribeEvent
public void onPlayerBodyRender(PlayerBodyRenderEvent evt) {
final AbstractClientPlayer player = evt.player;
if (EntityHangGlider.isGliderDeployed(player)) {
player.limbSwing = 0f;
player.prevLimbSwingAmount = 0f;
player.limbSwingAmount = 0f;
GL11.glRotatef(75, -1, 0, 0);
}
}
}