package openblocks.common.block;
import net.minecraft.block.material.Material;
import net.minecraft.world.IBlockAccess;
import openmods.block.BlockRotationMode;
import openmods.infobook.BookDocumentation;
@BookDocumentation
public class BlockAutoAnvil extends OpenBlock {
public BlockAutoAnvil() {
super(Material.anvil);
setStepSound(soundTypeAnvil);
setRotationMode(BlockRotationMode.TWO_DIRECTIONS);
setRenderMode(RenderMode.TESR_ONLY);
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean isBlockSolid(IBlockAccess world, int x, int y, int z, int side) {
return false;
}
}