package openblocks.common.block; import net.minecraft.block.material.Material; import net.minecraft.world.IBlockAccess; import openmods.block.BlockRotationMode; import openmods.infobook.BookDocumentation; @BookDocumentation public class BlockAutoAnvil extends OpenBlock { public BlockAutoAnvil() { super(Material.anvil); setStepSound(soundTypeAnvil); setRotationMode(BlockRotationMode.TWO_DIRECTIONS); setRenderMode(RenderMode.TESR_ONLY); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isBlockSolid(IBlockAccess world, int x, int y, int z, int side) { return false; } }