/* * Licensed to the Apache Software Foundation (ASF) under one or more contributor license * agreements. See the NOTICE file distributed with this work for additional information regarding * copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the License. You may obtain a * copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the License for the specific language governing permissions and limitations under * the License. */ package org.apache.geode.cache.client; import org.apache.geode.cache.server.CacheServer; import org.apache.geode.cache.*; // for javadocs import org.apache.geode.cache.query.*; // for javadocs /** * This interface provides for the configuration and creation of instances of {@link Pool}. * <p> * Every pool needs to have at least one {@link #addLocator locator} or {@link #addServer server} * added to it. Locators should be added unless direct connections to cache servers are desired. * <p> * The setter methods are used to specify non-default values for the other pool properties. * <p> * Once it is configured {@link #create} will produce an instance. * <p> * The factory can be restored to its default configuration by calling {@link #reset}. * <p> * Instances of this interface can be created by calling {@link PoolManager#createFactory}. * <p> * If a subscription is going to be made using a pool then subscriptions * {@link #setSubscriptionEnabled must be enabled} on the pool. Subscriptions are made using these * APIs: * <ul> * <li>{@link QueryService#newCq(String, CqAttributes)} * <li>{@link QueryService#newCq(String, CqAttributes, boolean)} * <li>{@link QueryService#newCq(String, String, CqAttributes)} * <li>{@link QueryService#newCq(String, String, CqAttributes, boolean)} * <li>{@link Region#registerInterest(Object)} * <li>{@link Region#registerInterest(Object, boolean)} * <li>{@link Region#registerInterest(Object, InterestResultPolicy)} * <li>{@link Region#registerInterest(Object, InterestResultPolicy, boolean)} * <li>{@link Region#registerInterestRegex(String)} * <li>{@link Region#registerInterestRegex(String, boolean)} * <li>{@link Region#registerInterestRegex(String, InterestResultPolicy)} * <li>{@link Region#registerInterestRegex(String, InterestResultPolicy, boolean)} * </ul> * * @since GemFire 5.7 */ public interface PoolFactory { /** * The default amount of time, in milliseconds, which we will wait for a free connection if max * connections is set and all of the connections are in use. * <p> * Current value: <code>10000</code>. */ public static final int DEFAULT_FREE_CONNECTION_TIMEOUT = 10000; /** * The default interval in which the pool will check to see if a connection to a given server * should be moved to a different server to improve the load balance. * <p> * Current value: <code>300,000</code> (which is 5 minutes). */ public static final int DEFAULT_LOAD_CONDITIONING_INTERVAL = 1000 * 60 * 5; /** * Default size in bytes of the socket buffer on each connection established. * <p> * Current value: <code>32768</code>. */ public static final int DEFAULT_SOCKET_BUFFER_SIZE = 32768; /** * The default amount of time, in milliseconds, to wait for a response from a server * <p> * Current value: <code>10000</code>. */ public static final int DEFAULT_READ_TIMEOUT = 10000; /** * The default number of connections to initially create * <p> * Current value: <code>1</code>. */ public static final int DEFAULT_MIN_CONNECTIONS = 1; /** * The default maximum number of connections to create * <p> * Current value: <code>-1</code>. */ public static final int DEFAULT_MAX_CONNECTIONS = -1; /** * The default amount of time in milliseconds, to wait for a connection to become idle * <p> * Current value: <code>5000</code>. */ public static final long DEFAULT_IDLE_TIMEOUT = 5000; /** * The default number of times to retry an operation after a timeout or exception. * <p> * Current value: <code>-1</code>. */ public static final int DEFAULT_RETRY_ATTEMPTS = -1; /** * The default frequency, in milliseconds, to ping servers. * <p> * Current value: <code>10000</code>. */ public static final long DEFAULT_PING_INTERVAL = 10000; /** * The default frequency, in milliseconds, that client statistics will be sent to the server. * <p> * Current value: <code>-1</code>. */ public static final int DEFAULT_STATISTIC_INTERVAL = -1; /** * The default value for whether connections should have affinity to the thread that last used * them. * <p> * Current value: <code>false</code>. */ public static final boolean DEFAULT_THREAD_LOCAL_CONNECTIONS = false; /** * The default value for whether to establish a server to client subscription. * <p> * Current value: <code>false</code>. */ public static final boolean DEFAULT_SUBSCRIPTION_ENABLED = false; /** * The default redundancy for servers holding subscriptions established by this client * <p> * Current value: <code>0</code>. */ public static final int DEFAULT_SUBSCRIPTION_REDUNDANCY = 0; /** * The default amount of time, in milliseconds, that messages sent from a server to a client will * be tracked. The tracking is done to minimize duplicate events. * <p> * Current value: <code>900000</code>. */ public static final int DEFAULT_SUBSCRIPTION_MESSAGE_TRACKING_TIMEOUT = 900000; /** * The default amount of time, in milliseconds, to wait before sending an acknowledgement to the * server about events received from the subscriptions. * <p> * Current value: <code>100</code>. */ public static final int DEFAULT_SUBSCRIPTION_ACK_INTERVAL = 100; /** * The default server group. * <p> * Current value: <code>""</code>. */ public static final String DEFAULT_SERVER_GROUP = ""; /** * The default value for whether to have single hop optimisations enabled. * <p> * Current value: <code>true</code>. * * @since GemFire 6.5 */ public static final boolean DEFAULT_PR_SINGLE_HOP_ENABLED = true; /** * The default value for whether to use multiuser mode. * <p> * Current value: <code>false</code>. * * @since GemFire 6.5 */ public static final boolean DEFAULT_MULTIUSER_AUTHENTICATION = false; /** * Sets the free connection timeout for this pool. If the pool has a max connections setting, * operations will block if all of the connections are in use. The free connection timeout * specifies how long those operations will block waiting for a free connection before receiving * an {@link AllConnectionsInUseException}. If max connections is not set this setting has no * effect. * * @see #setMaxConnections(int) * @param connectionTimeout the connection timeout in milliseconds * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>connectionTimeout</code> is less than or equal to * <code>0</code>. */ public PoolFactory setFreeConnectionTimeout(int connectionTimeout); /** * Sets the load conditioning interval for this pool. This interval controls how frequently the * pool will check to see if a connection to a given server should be moved to a different server * to improve the load balance. * <p> * A value of <code>-1</code> disables load conditioning * * @param loadConditioningInterval the connection lifetime in milliseconds * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>connectionLifetime</code> is less than * <code>-1</code>. */ public PoolFactory setLoadConditioningInterval(int loadConditioningInterval); /** * Sets the socket buffer size for each connection made in this pool. Large messages can be * received and sent faster when this buffer is larger. Larger buffers also optimize the rate at * which servers can send events for client subscriptions. * * @param bufferSize the size of the socket buffers used for reading and writing on each * connection in this pool. * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>bufferSize</code> is less than or equal to * <code>0</code>. */ public PoolFactory setSocketBufferSize(int bufferSize); /** * Sets the thread local connections policy for this pool. If <code>true</code> then any time a * thread goes to use a connection from this pool it will check a thread local cache and see if it * already has a connection in it. If so it will use it. If not it will get one from this pool and * cache it in the thread local. This gets rid of thread contention for the connections but * increases the number of connections the servers see. * <p> * If <code>false</code> then connections are returned to the pool as soon as the operation being * done with the connection completes. This allows connections to be shared amonst multiple * threads keeping the number of connections down. * * @param threadLocalConnections if <code>true</code> then enable thread local connections. * @return a reference to <code>this</code> */ public PoolFactory setThreadLocalConnections(boolean threadLocalConnections); /** * Sets the number of milliseconds to wait for a response from a server before timing out the * operation and trying another server (if any are available). * * @param timeout number of milliseconds to wait for a response from a server * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>timeout</code> is less than <code>0</code>. */ public PoolFactory setReadTimeout(int timeout); /** * Set the minimum number of connections to keep available at all times. When the pool is created, * it will create this many connections. If <code>0</code> then connections will not be made until * an actual operation is done that requires client-to-server communication. * * @param minConnections the initial number of connections this pool will create. * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>minConnections</code> is less than <code>0</code>. */ public PoolFactory setMinConnections(int minConnections); /** * Set the max number of client to server connections that the pool will create. If all of the * connections are in use, an operation requiring a client to server connection will block until a * connection is available. * * @see #setFreeConnectionTimeout(int) * @param maxConnections the maximum number of connections in the pool. this pool will create. -1 * indicates that there is no maximum number of connections * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>maxConnections</code> is less than * <code>minConnections</code>. */ public PoolFactory setMaxConnections(int maxConnections); /** * Set the amount of time a connection can be idle before expiring the connection. If the pool * size is greater than the minimum specified by {@link PoolFactory#setMinConnections(int)}, * connections which have been idle for longer than the idleTimeout will be closed. * * @param idleTimeout The amount of time in milliseconds that an idle connection should live * before expiring. -1 indicates that connections should never expire. * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>idleTimout</code> is less than <code>-1</code>. */ public PoolFactory setIdleTimeout(long idleTimeout); /** * Set the number of times to retry a request after timeout/exception. * * @param retryAttempts The number of times to retry a request after timeout/exception. -1 * indicates that a request should be tried against every available server before failing * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>retryAttempts</code> is less than <code>-1</code>. */ public PoolFactory setRetryAttempts(int retryAttempts); /** * How often to ping servers to verify that they are still alive. Each server will be sent a ping * every pingInterval if there has not been any other communication with the server. * * These pings are used by the server to monitor the health of the client. Make sure that the * pingInterval is less than the maximum time between pings allowed by the cache server. * * @param pingInterval The amount of time in milliseconds between pings. * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>pingInterval</code> is less than or equal to * <code>0</code>. * @see CacheServer#setMaximumTimeBetweenPings(int) */ public PoolFactory setPingInterval(long pingInterval); /** * How often to send client statistics to the server. Doing this allows <code>gfmon</code> to * monitor clients. * <p> * A value of <code>-1</code> disables the sending of client statistics to the server. * * @param statisticInterval The amount of time in milliseconds between sends of client statistics * to the server. * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>statisticInterval</code> is less than * <code>-1</code>. */ public PoolFactory setStatisticInterval(int statisticInterval); /** * Configures the group that all servers this pool connects to must belong to. * * @param group the server group that this pool will connect to. If <code>null</code> or * <code>""</code> then all servers will be connected to. * @return a reference to <code>this</code> */ public PoolFactory setServerGroup(String group); /** * Add a locator, given its host and port, to this factory. The locator must be a server locator * and will be used to discover other running cache servers and locators. Note that if the host is * unknown at the time of this call the locator will still be added. When the pool is used for an * operation if the host is still unknown an exception will be thrown. * * @param host the host name or ip address that the locator is listening on. * @param port the port that the locator is listening on * @return a reference to <code>this</code> * @throws IllegalArgumentException if port is outside the valid range of [0..65535] inclusive. * @throws IllegalStateException if a server has already been {@link #addServer added} to this * factory. */ public PoolFactory addLocator(String host, int port); /** * Add a server, given its host and port, to this factory. The server must be a cache server and * this client will directly connect to without consulting a server locator. Note that if the host * is unknown at the time of this call the server will still be added. When the pool is used for * an operation if the host is still unknown an exception will be thrown. * * @param host the host name or ip address that the server is listening on. * @param port the port that the server is listening on * @return a reference to <code>this</code> * @throws IllegalArgumentException if port is outside the valid range of [0..65535] inclusive. * @throws IllegalStateException if a locator has already been {@link #addLocator added} to this * factory. */ public PoolFactory addServer(String host, int port); /** * If set to <code>true</code> then the created pool will have server-to-client subscriptions * enabled. If set to <code>false</code> then all <code>Subscription*</code> attributes are * ignored at create time. * * @return a reference to <code>this</code> */ public PoolFactory setSubscriptionEnabled(boolean enabled); /** * Sets the redundancy level for this pools server-to-client subscriptions. If <code>0</code> then * no redundant copies will be kept on the servers. Otherwise an effort will be made to maintain * the requested number of copies of the server-to-client subscriptions. At most one copy per * server will be made up to the requested level. * * @param redundancy the number of redundant servers for this client's subscriptions. * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>redundancyLevel</code> is less than <code>-1</code>. */ public PoolFactory setSubscriptionRedundancy(int redundancy); /** * Sets the messageTrackingTimeout attribute which is the time-to-live period, in milliseconds, * for subscription events the client has received from the server. It's used to minimize * duplicate events. Entries that have not been modified for this amount of time are expired from * the list * * @param messageTrackingTimeout number of milliseconds to set the timeout to. * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>messageTrackingTimeout</code> is less than or equal * to <code>0</code>. */ public PoolFactory setSubscriptionMessageTrackingTimeout(int messageTrackingTimeout); /** * Sets the interval in milliseconds to wait before sending acknowledgements to the cache server * for events received from the server subscriptions. * * @param ackInterval number of milliseconds to wait before sending event acknowledgements. * @return a reference to <code>this</code> * @throws IllegalArgumentException if <code>ackInterval</code> is less than or equal to * <code>0</code>. */ public PoolFactory setSubscriptionAckInterval(int ackInterval); /** * Resets the configuration of this factory to its defaults. * * @return a reference to <code>this</code> */ public PoolFactory reset(); /** * Create a new Pool for connecting a client to a set of GemFire Cache Servers. using this * factory's settings for attributes. * * @param name the name of the pool, used when connecting regions to it * @throws IllegalStateException if a pool with <code>name</code> already exists * @throws IllegalStateException if a locator or server has not been added. * @return the newly created pool. */ public Pool create(String name); /** * By default setPRSingleHopEnabled is <code>true</code> in which case the client is aware of the * location of partitions on servers hosting {@link Region regions} with * {@link org.apache.geode.cache.DataPolicy#PARTITION}. Using this information, the client routes * the client cache operations directly to the server which is hosting the required partition for * the cache operation using a single network hop. This mode works best when * {@link #setMaxConnections(int)} is set to <code>-1</code> which is the default. This mode * causes the client to have more connections to the servers. * <p> * If setPRSingleHopEnabled is <code>false</code> the client may need to do an extra network hop * on servers to go to the required partition for that cache operation. The client will use fewer * network connections to the servers. * <p> * Caution: for {@link org.apache.geode.cache.DataPolicy#PARTITION partition} regions with * {@link org.apache.geode.cache.PartitionAttributesFactory#setLocalMaxMemory(int) * local-max-memory} equal to zero, no cache operations mentioned above will be routed to those * servers as they do not host any partitions. * * @return a reference to <code>this</code> * @since GemFire 6.5 */ public PoolFactory setPRSingleHopEnabled(boolean enabled); /** * If set to <code>true</code> then the created pool can be used by multiple authenticated users. * <br> * * This setting should only be used for applications that require the client to authenticate * itself with the server multiple users. * * <br> * Note: If set to true, all the client side regions must have their data-policy set to empty. * * @return a reference to <code>this</code> * @see ClientCache#createAuthenticatedView(java.util.Properties) * @since GemFire 6.5 */ public PoolFactory setMultiuserAuthentication(boolean enabled); }