package org.tjuscs.bulletgame.model.player; import org.tjuscs.bulletgame.model.PlayerBulletStraight; import org.tjuscs.bulletgame.view.component.Renderer; public class ReimuBulletRed extends PlayerBulletStraight { public ReimuBulletRed(String img, double x, double y, double v, double angle, double dmg) { super.init(img, x, y, v, angle, dmg); } @Override public void render() { Renderer.getInstance().Render(this.getImg(), this.getX(), this.getY(), this.getRot()); } @Override public void init(String img, double x, double y, double v, double angle, double dmg) { super.init(img, x, y, v, angle, dmg); this.setA(16); this.setB(16); } }