package org.tjuscs.bulletgame.model.player;
import org.tjuscs.bulletgame.model.PlayerBulletStraight;
import org.tjuscs.bulletgame.view.component.Renderer;
public class ReimuBulletRed extends PlayerBulletStraight {
public ReimuBulletRed(String img, double x, double y, double v,
double angle, double dmg) {
super.init(img, x, y, v, angle, dmg);
}
@Override
public void render() {
Renderer.getInstance().Render(this.getImg(), this.getX(), this.getY(),
this.getRot());
}
@Override
public void init(String img, double x, double y, double v, double angle,
double dmg) {
super.init(img, x, y, v, angle, dmg);
this.setA(16);
this.setB(16);
}
}