package org.tjuscs.bulletgame.collide; public class GeometryEllipse extends GeometryBase{ private double diameter; private double rotation; public GeometryEllipse(double x,double y,double d,double r){ this.setLocx(x); this.setLocy(y); this.setDiameter(d); this.setRotation(r); } public double getDiameter() { return diameter; } public void setDiameter(double diameter) { this.diameter = diameter; } public double getRotation() { return rotation; } public void setRotation(double rotation) { this.rotation = rotation; } }