package org.tjuscs.bulletgame.collide;
public class GeometryEllipse extends GeometryBase{
private double diameter;
private double rotation;
public GeometryEllipse(double x,double y,double d,double r){
this.setLocx(x);
this.setLocy(y);
this.setDiameter(d);
this.setRotation(r);
}
public double getDiameter() {
return diameter;
}
public void setDiameter(double diameter) {
this.diameter = diameter;
}
public double getRotation() {
return rotation;
}
public void setRotation(double rotation) {
this.rotation = rotation;
}
}