package org.tjuscs.bulletgame.model.item; import org.tjuscs.bulletgame.model.Item; import org.tjuscs.bulletgame.util.GameUtil; public class ItemPower extends Item { public ItemPower() { } public ItemPower(double x, double y) { this.init(x, y, 1); } @Override public void collect() { GameUtil.GetPower(5); } }