package org.tjuscs.bulletgame.model.item; import org.tjuscs.bulletgame.model.GameModel; import org.tjuscs.bulletgame.model.Item; public class ItemChip extends Item { public ItemChip() { } public ItemChip(double x, double y) { this.init(x, y, 3); } @Override public void collect() { int chip = GameModel.getInstance().getChip(); chip += 1; if (chip >= 5) { GameModel.getInstance().setLife( GameModel.getInstance().getLife() + 1); chip = 0; } GameModel.getInstance().setChip(chip); } }