package org.tjuscs.bulletgame.model.item;
import org.tjuscs.bulletgame.model.GameModel;
import org.tjuscs.bulletgame.model.Item;
public class ItemChip extends Item {
public ItemChip() {
}
public ItemChip(double x, double y) {
this.init(x, y, 3);
}
@Override
public void collect() {
int chip = GameModel.getInstance().getChip();
chip += 1;
if (chip >= 5) {
GameModel.getInstance().setLife(
GameModel.getInstance().getLife() + 1);
chip = 0;
}
GameModel.getInstance().setChip(chip);
}
}