/* * @(#)X11GraphicsConfig.java 1.10 06/10/10 * * Copyright 1990-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). * * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. * */ package java.awt; import java.awt.image.ColorModel; import java.awt.image.BufferedImage; /** * This is an implementation of a GraphicsConfiguration object for a * single X11 visual. * * @see GraphicsEnvironment * @see GraphicsDevice * @version 1.40, 02/02/00 */ class X11GraphicsConfig extends GraphicsConfiguration { X11GraphicsDevice screen; int visual; ColorModel colorModel; private Rectangle bounds; private native void init(int visualNum, int screen); // private native ColorModel makeColorModel (); X11GraphicsConfig(X11GraphicsDevice device, int visualnum) { this.screen = device; this.visual = visualnum; init(visualnum, screen.getScreen()); bounds = new Rectangle(0, 0, getXResolution(screen.getScreen()), getYResolution(screen.getScreen())); } /** * Return the graphics device associated with this configuration. */ public GraphicsDevice getDevice() { return screen; } /** * Returns a BufferedImage with channel layout and color model * compatible with this graphics configuration. This method * has nothing to do with memory-mapping * a device. This BufferedImage has * a layout and color model * that is closest to this native device configuration and thus * can be optimally blitted to this device. */ public BufferedImage createCompatibleImage(int width, int height) { return new X11Image(width, height, null); } private native ColorModel getNativeColorModel(int visual); public synchronized ColorModel getColorModel() { if (colorModel == null) colorModel = getNativeColorModel(visual); return colorModel; } private native int getXResolution(int screen); private native int getYResolution(int screen); public String toString() { return ("X11GraphicsConfig[dev=" + screen + ",vis=0x" + Integer.toHexString(visual) + "]"); } public Rectangle getBounds() { return bounds; } }