/*
* @(#)Stroke.java 1.20 01/12/03
*
* Copyright 1990-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License version
* 2 only, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License version 2 for more details (a copy is
* included at /legal/license.txt).
*
* You should have received a copy of the GNU General Public License
* version 2 along with this work; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
* Clara, CA 95054 or visit www.sun.com if you need additional
* information or have any questions.
*/
package java.awt;
/**
* The <code>Stroke</code> interface allows a
* {@link Graphics2D} object to obtain a {@link Shape} that is the
* decorated outline, or stylistic representation of the outline,
* of the specified <code>Shape</code>.
* Stroking a <code>Shape</code> is like tracing its outline with a
* marking pen of the appropriate size and shape.
* The area where the pen would place ink is the area enclosed by the
* outline <code>Shape</code>.
* <p>
* The methods of the <code>Graphics2D</code> interface that use the
* outline <code>Shape</code> returned by a <code>Stroke</code> object
* include <code>draw</code> and any other methods that are
* implemented in terms of that method, such as
* <code>drawLine</code>, <code>drawRect</code>,
* <code>drawRoundRect</code>, <code>drawOval</code>,
* <code>drawArc</code>, <code>drawPolyline</code>,
* and <code>drawPolygon</code>.
* <p>
* The objects of the classes implementing <code>Stroke</code>
* must be read-only because <code>Graphics2D</code> does not
* clone these objects either when they are set as an attribute
* with the <code>setStroke</code> method or when the
* <code>Graphics2D</code> object is itself cloned.
* If a <code>Stroke</code> object is modified after it is set in
* the <code>Graphics2D</code> context then the behavior
* of subsequent rendering would be undefined.
* @see BasicStroke
* @see Graphics2D#setStroke
* @version 1.20, 12/03/01
*/
public interface Stroke {
// /**
// * Returns an outline <code>Shape</code> which encloses the area that
// * should be painted when the <code>Shape</code> is stroked according
// * to the rules defined by the
// * object implementing the <code>Stroke</code> interface.
// * @param p a <code>Shape</code> to be stroked
// * @return the stroked outline <code>Shape</code>.
// */
// Shape createStrokedShape (Shape p);
}