/* * @(#)Stroke.java 1.20 01/12/03 * * Copyright 1990-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). * * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. */ package java.awt; /** * The <code>Stroke</code> interface allows a * {@link Graphics2D} object to obtain a {@link Shape} that is the * decorated outline, or stylistic representation of the outline, * of the specified <code>Shape</code>. * Stroking a <code>Shape</code> is like tracing its outline with a * marking pen of the appropriate size and shape. * The area where the pen would place ink is the area enclosed by the * outline <code>Shape</code>. * <p> * The methods of the <code>Graphics2D</code> interface that use the * outline <code>Shape</code> returned by a <code>Stroke</code> object * include <code>draw</code> and any other methods that are * implemented in terms of that method, such as * <code>drawLine</code>, <code>drawRect</code>, * <code>drawRoundRect</code>, <code>drawOval</code>, * <code>drawArc</code>, <code>drawPolyline</code>, * and <code>drawPolygon</code>. * <p> * The objects of the classes implementing <code>Stroke</code> * must be read-only because <code>Graphics2D</code> does not * clone these objects either when they are set as an attribute * with the <code>setStroke</code> method or when the * <code>Graphics2D</code> object is itself cloned. * If a <code>Stroke</code> object is modified after it is set in * the <code>Graphics2D</code> context then the behavior * of subsequent rendering would be undefined. * @see BasicStroke * @see Graphics2D#setStroke * @version 1.20, 12/03/01 */ public interface Stroke { // /** // * Returns an outline <code>Shape</code> which encloses the area that // * should be painted when the <code>Shape</code> is stroked according // * to the rules defined by the // * object implementing the <code>Stroke</code> interface. // * @param p a <code>Shape</code> to be stroked // * @return the stroked outline <code>Shape</code>. // */ // Shape createStrokedShape (Shape p); }