/* * This file is part of the LIRE project: http://lire-project.net * LIRE is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * LIRE is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with LIRE; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * We kindly ask you to refer the any or one of the following publications in * any publication mentioning or employing Lire: * * Lux Mathias, Savvas A. Chatzichristofis. Lire: Lucene Image Retrieval – * An Extensible Java CBIR Library. In proceedings of the 16th ACM International * Conference on Multimedia, pp. 1085-1088, Vancouver, Canada, 2008 * URL: http://doi.acm.org/10.1145/1459359.1459577 * * Lux Mathias. Content Based Image Retrieval with LIRE. In proceedings of the * 19th ACM International Conference on Multimedia, pp. 735-738, Scottsdale, * Arizona, USA, 2011 * URL: http://dl.acm.org/citation.cfm?id=2072432 * * Mathias Lux, Oge Marques. Visual Information Retrieval using Java and LIRE * Morgan & Claypool, 2013 * URL: http://www.morganclaypool.com/doi/abs/10.2200/S00468ED1V01Y201301ICR025 * * Copyright statement: * -------------------- * (c) 2002-2013 by Mathias Lux (mathias@juggle.at) * http://www.semanticmetadata.net/lire, http://www.lire-project.net */ package net.semanticmetadata.lire.imageanalysis.features.local.sift; public class FloatArray2D extends FloatArray { // public float data[] = null; public int width = 0; public int height = 0; public FloatArray2D(int width, int height) { data = new float[width * height]; this.width = width; this.height = height; } public FloatArray2D(float[] data, int width, int height) { this.data = data; this.width = width; this.height = height; } public FloatArray2D clone() { FloatArray2D clone = new FloatArray2D(width, height); System.arraycopy(this.data, 0, clone.data, 0, this.data.length); return clone; } public int getPos(int x, int y) { return x + width * y; } public float get(int x, int y) { return data[getPos(x, y)]; } public float getMirror(int x, int y) { if (x >= width) x = width - (x - width + 2); if (y >= height) y = height - (y - height + 2); if (x < 0) { int tmp = 0; int dir = 1; while (x < 0) { tmp += dir; if (tmp == width - 1 || tmp == 0) dir *= -1; x++; } x = tmp; } if (y < 0) { int tmp = 0; int dir = 1; while (y < 0) { tmp += dir; if (tmp == height - 1 || tmp == 0) dir *= -1; y++; } y = tmp; } return data[getPos(x, y)]; } public float getZero(int x, int y) { if (x >= width) return 0; if (y >= height) return 0; if (x < 0) return 0; if (y < 0) return 0; return data[getPos(x, y)]; } public void set(float value, int x, int y) { data[getPos(x, y)] = value; } }