/*
* This file is part of the LIRE project: http://lire-project.net
* LIRE is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* LIRE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with LIRE; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* We kindly ask you to refer the any or one of the following publications in
* any publication mentioning or employing Lire:
*
* Lux Mathias, Savvas A. Chatzichristofis. Lire: Lucene Image Retrieval –
* An Extensible Java CBIR Library. In proceedings of the 16th ACM International
* Conference on Multimedia, pp. 1085-1088, Vancouver, Canada, 2008
* URL: http://doi.acm.org/10.1145/1459359.1459577
*
* Lux Mathias. Content Based Image Retrieval with LIRE. In proceedings of the
* 19th ACM International Conference on Multimedia, pp. 735-738, Scottsdale,
* Arizona, USA, 2011
* URL: http://dl.acm.org/citation.cfm?id=2072432
*
* Mathias Lux, Oge Marques. Visual Information Retrieval using Java and LIRE
* Morgan & Claypool, 2013
* URL: http://www.morganclaypool.com/doi/abs/10.2200/S00468ED1V01Y201301ICR025
*
* Copyright statement:
* --------------------
* (c) 2002-2013 by Mathias Lux (mathias@juggle.at)
* http://www.semanticmetadata.net/lire, http://www.lire-project.net
*/
package net.semanticmetadata.lire.imageanalysis.features.local.sift;
public class FloatArray2D extends FloatArray {
// public float data[] = null;
public int width = 0;
public int height = 0;
public FloatArray2D(int width, int height) {
data = new float[width * height];
this.width = width;
this.height = height;
}
public FloatArray2D(float[] data, int width, int height) {
this.data = data;
this.width = width;
this.height = height;
}
public FloatArray2D clone() {
FloatArray2D clone = new FloatArray2D(width, height);
System.arraycopy(this.data, 0, clone.data, 0, this.data.length);
return clone;
}
public int getPos(int x, int y) {
return x + width * y;
}
public float get(int x, int y) {
return data[getPos(x, y)];
}
public float getMirror(int x, int y) {
if (x >= width)
x = width - (x - width + 2);
if (y >= height)
y = height - (y - height + 2);
if (x < 0) {
int tmp = 0;
int dir = 1;
while (x < 0) {
tmp += dir;
if (tmp == width - 1 || tmp == 0)
dir *= -1;
x++;
}
x = tmp;
}
if (y < 0) {
int tmp = 0;
int dir = 1;
while (y < 0) {
tmp += dir;
if (tmp == height - 1 || tmp == 0)
dir *= -1;
y++;
}
y = tmp;
}
return data[getPos(x, y)];
}
public float getZero(int x, int y) {
if (x >= width)
return 0;
if (y >= height)
return 0;
if (x < 0)
return 0;
if (y < 0)
return 0;
return data[getPos(x, y)];
}
public void set(float value, int x, int y) {
data[getPos(x, y)] = value;
}
}