import java.io.*; import java.util.*; <<<<<<< HEAD public class Coin { private String face; private int flips, heads, fairness; public Coin() { setFace("heads"); setFlips(0); setHeads(0); } public void setFlips(int n){ flips = n; } public void setHeads(int n){ heads = n; } public void setFace (String s){ face = s; } public void ResetCounts(){ setFlips(0); setHeads(0); } public int getFlips(){ return flips; } public int getHeads(){ return heads; } public String getFace(){ return face; } ======= //worked with Venessa public class Coin{ private String face,name; private int percent; //percent = probability of heads private double amount,heads,tails,flips; private Random r = new Random(); public void setCoin(){ face = "Heads"; name = "Quarter"; amount = 0.25; resetCount(); percent = 50; } public void setCoin(String face,int percent,String name,double amount){ face = face; name = name; amount = amount; percent = percent; resetCount(); } public void coinFlip(){ flips = flips + 1; if (r.nextInt(100) < percent) {heads = heads + 1; face = "Heads"; } else {tails = tails + 1; face = "Tails"; } } public void resetCount(){ heads = 0; tails = 0; flips = 0; } //////////// public String getFace(){ return face; } public double getHeads(){ return heads; } public double getTails(){ return tails; } public double getFairness(){ return heads/flips; } public double getAmount(){ return amount; } >>>>>>> 609c97f791a335e0b897d843768c7ec2867145d3 }