import java.io.*;
import java.util.*;
<<<<<<< HEAD
public class Coin {
private String face;
private int flips, heads, fairness;
public Coin() {
setFace("heads");
setFlips(0);
setHeads(0);
}
public void setFlips(int n){
flips = n;
}
public void setHeads(int n){
heads = n;
}
public void setFace (String s){
face = s;
}
public void ResetCounts(){
setFlips(0);
setHeads(0);
}
public int getFlips(){
return flips;
}
public int getHeads(){
return heads;
}
public String getFace(){
return face;
}
=======
//worked with Venessa
public class Coin{
private String face,name;
private int percent; //percent = probability of heads
private double amount,heads,tails,flips;
private Random r = new Random();
public void setCoin(){
face = "Heads";
name = "Quarter";
amount = 0.25;
resetCount();
percent = 50;
}
public void setCoin(String face,int percent,String name,double amount){
face = face;
name = name;
amount = amount;
percent = percent;
resetCount();
}
public void coinFlip(){
flips = flips + 1;
if (r.nextInt(100) < percent)
{heads = heads + 1;
face = "Heads";
}
else {tails = tails + 1;
face = "Tails";
}
}
public void resetCount(){
heads = 0;
tails = 0;
flips = 0;
}
////////////
public String getFace(){
return face;
}
public double getHeads(){
return heads;
}
public double getTails(){
return tails;
}
public double getFairness(){
return heads/flips;
}
public double getAmount(){
return amount;
}
>>>>>>> 609c97f791a335e0b897d843768c7ec2867145d3
}