/*
* Copyright or © or Copr. Amaury Carrade (2014 - 2016)
*
* http://amaury.carrade.eu
*
* This software is governed by the CeCILL-B license under French law and
* abiding by the rules of distribution of free software. You can use,
* modify and/ or redistribute the software under the terms of the CeCILL-B
* license as circulated by CEA, CNRS and INRIA at the following URL
* "http://www.cecill.info".
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
* liability.
*
* In this respect, the user's attention is drawn to the risks associated
* with loading, using, modifying and/or developing or reproducing the
* software by the user in light of its specific status of free software,
* that may mean that it is complicated to manipulate, and that also
* therefore means that it is reserved for developers and experienced
* professionals having in-depth computer knowledge. Users are therefore
* encouraged to load and test the software's suitability as regards their
* requirements in conditions enabling the security of their systems and/or
* data to be ensured and, more generally, to use and operate it in the
* same conditions as regards security.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-B license and that you accept its terms.
*/
package eu.carrade.amaury.UHCReloaded.task;
import eu.carrade.amaury.UHCReloaded.UHConfig;
import eu.carrade.amaury.UHCReloaded.utils.UHUtils;
import org.bukkit.Location;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.Random;
import java.util.Set;
public class FireworksOnWinnersTask extends BukkitRunnable
{
private Set<OfflinePlayer> winners = null;
private Double areaSize;
private Random rand;
private long startTime = 0L;
public FireworksOnWinnersTask(Set<OfflinePlayer> listWinners)
{
this.winners = listWinners;
this.areaSize = UHConfig.FINISH.FIREWORKS.AREA_SIZE.get();
this.rand = new Random();
this.startTime = System.currentTimeMillis();
}
@Override
public void run()
{
// The fireworks are launched in a square centered on the player.
Double halfAreaSize = areaSize / 2;
for (OfflinePlayer winner : winners)
{
if (winner.isOnline())
{
Location fireworkLocation = ((Player) winner).getLocation();
fireworkLocation.add(rand.nextDouble() * areaSize - halfAreaSize, // a number between -halfAreaSize and halfAreaSize
2, // y+2 for a clean vision of the winner.
rand.nextDouble() * areaSize - halfAreaSize);
UHUtils.generateRandomFirework(fireworkLocation, 0, 15);
UHUtils.generateRandomFirework(fireworkLocation.add(0.2, 0d, 0.2), 0, 15);
UHUtils.generateRandomFirework(fireworkLocation.add(-0.2, 0d, 0.2), 0, 15);
}
}
if ((System.currentTimeMillis() - startTime) / 1000 > UHConfig.FINISH.FIREWORKS.DURATION.get())
{
this.cancel();
}
}
}