/* * Copyright or © or Copr. Amaury Carrade (2014 - 2016) * * http://amaury.carrade.eu * * This software is governed by the CeCILL-B license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL-B * license as circulated by CEA, CNRS and INRIA at the following URL * "http://www.cecill.info". * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * In this respect, the user's attention is drawn to the risks associated * with loading, using, modifying and/or developing or reproducing the * software by the user in light of its specific status of free software, * that may mean that it is complicated to manipulate, and that also * therefore means that it is reserved for developers and experienced * professionals having in-depth computer knowledge. Users are therefore * encouraged to load and test the software's suitability as regards their * requirements in conditions enabling the security of their systems and/or * data to be ensured and, more generally, to use and operate it in the * same conditions as regards security. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL-B license and that you accept its terms. */ package eu.carrade.amaury.UHCReloaded.task; import eu.carrade.amaury.UHCReloaded.UHConfig; import eu.carrade.amaury.UHCReloaded.utils.UHUtils; import org.bukkit.Location; import org.bukkit.OfflinePlayer; import org.bukkit.entity.Player; import org.bukkit.scheduler.BukkitRunnable; import java.util.Random; import java.util.Set; public class FireworksOnWinnersTask extends BukkitRunnable { private Set<OfflinePlayer> winners = null; private Double areaSize; private Random rand; private long startTime = 0L; public FireworksOnWinnersTask(Set<OfflinePlayer> listWinners) { this.winners = listWinners; this.areaSize = UHConfig.FINISH.FIREWORKS.AREA_SIZE.get(); this.rand = new Random(); this.startTime = System.currentTimeMillis(); } @Override public void run() { // The fireworks are launched in a square centered on the player. Double halfAreaSize = areaSize / 2; for (OfflinePlayer winner : winners) { if (winner.isOnline()) { Location fireworkLocation = ((Player) winner).getLocation(); fireworkLocation.add(rand.nextDouble() * areaSize - halfAreaSize, // a number between -halfAreaSize and halfAreaSize 2, // y+2 for a clean vision of the winner. rand.nextDouble() * areaSize - halfAreaSize); UHUtils.generateRandomFirework(fireworkLocation, 0, 15); UHUtils.generateRandomFirework(fireworkLocation.add(0.2, 0d, 0.2), 0, 15); UHUtils.generateRandomFirework(fireworkLocation.add(-0.2, 0d, 0.2), 0, 15); } } if ((System.currentTimeMillis() - startTime) / 1000 > UHConfig.FINISH.FIREWORKS.DURATION.get()) { this.cancel(); } } }