/* * Copyright or © or Copr. Amaury Carrade (2014 - 2016) * * http://amaury.carrade.eu * * This software is governed by the CeCILL-B license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL-B * license as circulated by CEA, CNRS and INRIA at the following URL * "http://www.cecill.info". * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * In this respect, the user's attention is drawn to the risks associated * with loading, using, modifying and/or developing or reproducing the * software by the user in light of its specific status of free software, * that may mean that it is complicated to manipulate, and that also * therefore means that it is reserved for developers and experienced * professionals having in-depth computer knowledge. Users are therefore * encouraged to load and test the software's suitability as regards their * requirements in conditions enabling the security of their systems and/or * data to be ensured and, more generally, to use and operate it in the * same conditions as regards security. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL-B license and that you accept its terms. */ package eu.carrade.amaury.UHCReloaded.misc; import eu.carrade.amaury.UHCReloaded.UHCReloaded; import eu.carrade.amaury.UHCReloaded.UHConfig; import eu.carrade.amaury.UHCReloaded.teams.UHTeam; import fr.zcraft.zlib.components.i18n.I; import org.bukkit.ChatColor; public class MOTDManager { private UHCReloaded p; private boolean enabled; private String matchName = ""; private String currentMOTD; public MOTDManager(UHCReloaded plugin) { p = plugin; enabled = UHConfig.MOTD.ENABLED.get(); if (enabled && UHConfig.MOTD.DISPLAY_MATCH_NAME.get()) { matchName = ChatColor.translateAlternateColorCodes('&', UHConfig.MOTD.MATCH_NAME_PREFIX.get()) + p.getScoreboardManager().getScoreboardName() + ChatColor.RESET + "\n"; } } /** * Returns the current MOTD. * * @return The MOTD. */ public String getCurrentMOTD() { return currentMOTD; } /** * Returns true if the state-based MOTDs are enabled. * * @return true if enabled. */ public boolean isEnabled() { return enabled; } /** * Updates the MOTD to the one displayed before the game start. */ public void updateMOTDBeforeStart() { /// MOTD when the game is not started. if (enabled) currentMOTD = matchName + I.t("Waiting for players..."); } /** * Updates the MOTD to the one displayed during the start. */ public void updateMOTDDuringStart() { /// MOTD when the game is starting (slow TP in progress). if (enabled) currentMOTD = matchName + I.t("Starting in progress..."); } /** * Updates the MOTD to the one displayed during the game (includes alive counts). * <p> * This need to be called on each death, to update alive counts. */ public void updateMOTDDuringGame() { if (enabled) { if (!p.getGameManager().isGameWithTeams()) { /// Solo game running MOTD. {0} = players alive count. currentMOTD = matchName + I.tn("Game running! {0} player alive.", "Game running! {0} players alive.", p.getGameManager().getAlivePlayersCount(), p.getGameManager().getAlivePlayersCount()); } else { /// Teams game running MOTD. {0} = players alive count. {1} = teams alive count. Plural based on players count. currentMOTD = matchName + I.tn("Game running! {0} player alive in {1} team.", "Game running! {0} players alive in {1} teams.", p.getGameManager().getAlivePlayersCount(), p.getGameManager().getAlivePlayersCount(), p.getGameManager().getAliveTeamsCount()); } } } /** * Updates the MOTD after the game. * * @param winner The winner. */ public void updateMOTDAfterGame(UHTeam winner) { if (enabled) { if (!p.getGameManager().isGameWithTeams()) { /// Game finished MOTD with solo winner ({0} = winner raw name). currentMOTD = matchName + I.t("Game finished; congratulation to {0} for his victory!", winner.getName()); } else { /// Game finished MOTD with team winner ({0} = team display name). currentMOTD = matchName + I.t("Game finished; the team {0} wins this match!", winner.getDisplayName()); } } } }