/*
* Copyright or © or Copr. Amaury Carrade (2014 - 2016)
*
* http://amaury.carrade.eu
*
* This software is governed by the CeCILL-B license under French law and
* abiding by the rules of distribution of free software. You can use,
* modify and/ or redistribute the software under the terms of the CeCILL-B
* license as circulated by CEA, CNRS and INRIA at the following URL
* "http://www.cecill.info".
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
* liability.
*
* In this respect, the user's attention is drawn to the risks associated
* with loading, using, modifying and/or developing or reproducing the
* software by the user in light of its specific status of free software,
* that may mean that it is complicated to manipulate, and that also
* therefore means that it is reserved for developers and experienced
* professionals having in-depth computer knowledge. Users are therefore
* encouraged to load and test the software's suitability as regards their
* requirements in conditions enabling the security of their systems and/or
* data to be ensured and, more generally, to use and operate it in the
* same conditions as regards security.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-B license and that you accept its terms.
*/
package eu.carrade.amaury.UHCReloaded.misc;
import eu.carrade.amaury.UHCReloaded.UHCReloaded;
import eu.carrade.amaury.UHCReloaded.UHConfig;
import eu.carrade.amaury.UHCReloaded.teams.UHTeam;
import fr.zcraft.zlib.components.i18n.I;
import org.bukkit.ChatColor;
public class MOTDManager
{
private UHCReloaded p;
private boolean enabled;
private String matchName = "";
private String currentMOTD;
public MOTDManager(UHCReloaded plugin)
{
p = plugin;
enabled = UHConfig.MOTD.ENABLED.get();
if (enabled && UHConfig.MOTD.DISPLAY_MATCH_NAME.get())
{
matchName = ChatColor.translateAlternateColorCodes('&', UHConfig.MOTD.MATCH_NAME_PREFIX.get()) + p.getScoreboardManager().getScoreboardName() + ChatColor.RESET + "\n";
}
}
/**
* Returns the current MOTD.
*
* @return The MOTD.
*/
public String getCurrentMOTD()
{
return currentMOTD;
}
/**
* Returns true if the state-based MOTDs are enabled.
*
* @return true if enabled.
*/
public boolean isEnabled()
{
return enabled;
}
/**
* Updates the MOTD to the one displayed before the game start.
*/
public void updateMOTDBeforeStart()
{
/// MOTD when the game is not started.
if (enabled) currentMOTD = matchName + I.t("Waiting for players...");
}
/**
* Updates the MOTD to the one displayed during the start.
*/
public void updateMOTDDuringStart()
{
/// MOTD when the game is starting (slow TP in progress).
if (enabled) currentMOTD = matchName + I.t("Starting in progress...");
}
/**
* Updates the MOTD to the one displayed during the game (includes alive counts).
* <p>
* This need to be called on each death, to update alive counts.
*/
public void updateMOTDDuringGame()
{
if (enabled)
{
if (!p.getGameManager().isGameWithTeams())
{
/// Solo game running MOTD. {0} = players alive count.
currentMOTD = matchName + I.tn("Game running! {0} player alive.", "Game running! {0} players alive.", p.getGameManager().getAlivePlayersCount(), p.getGameManager().getAlivePlayersCount());
}
else
{
/// Teams game running MOTD. {0} = players alive count. {1} = teams alive count. Plural based on players count.
currentMOTD = matchName + I.tn("Game running! {0} player alive in {1} team.", "Game running! {0} players alive in {1} teams.", p.getGameManager().getAlivePlayersCount(), p.getGameManager().getAlivePlayersCount(), p.getGameManager().getAliveTeamsCount());
}
}
}
/**
* Updates the MOTD after the game.
*
* @param winner The winner.
*/
public void updateMOTDAfterGame(UHTeam winner)
{
if (enabled)
{
if (!p.getGameManager().isGameWithTeams())
{
/// Game finished MOTD with solo winner ({0} = winner raw name).
currentMOTD = matchName + I.t("Game finished; congratulation to {0} for his victory!", winner.getName());
}
else
{
/// Game finished MOTD with team winner ({0} = team display name).
currentMOTD = matchName + I.t("Game finished; the team {0} wins this match!", winner.getDisplayName());
}
}
}
}