/*
* Copyright or © or Copr. Amaury Carrade (2014 - 2016)
*
* http://amaury.carrade.eu
*
* This software is governed by the CeCILL-B license under French law and
* abiding by the rules of distribution of free software. You can use,
* modify and/ or redistribute the software under the terms of the CeCILL-B
* license as circulated by CEA, CNRS and INRIA at the following URL
* "http://www.cecill.info".
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
* liability.
*
* In this respect, the user's attention is drawn to the risks associated
* with loading, using, modifying and/or developing or reproducing the
* software by the user in light of its specific status of free software,
* that may mean that it is complicated to manipulate, and that also
* therefore means that it is reserved for developers and experienced
* professionals having in-depth computer knowledge. Users are therefore
* encouraged to load and test the software's suitability as regards their
* requirements in conditions enabling the security of their systems and/or
* data to be ensured and, more generally, to use and operate it in the
* same conditions as regards security.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-B license and that you accept its terms.
*/
package eu.carrade.amaury.UHCReloaded.task;
import org.bukkit.Material;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.BrewerInventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitRunnable;
public class CancelBrewTask extends BukkitRunnable
{
private BrewerInventory inventory = null;
private HumanEntity whoClicked = null;
public CancelBrewTask(BrewerInventory inventory, HumanEntity whoClicked)
{
this.inventory = inventory;
this.whoClicked = whoClicked;
}
@Override
public void run()
{
if (inventory.getIngredient() == null)
{
return; // Nothing to do!
}
if (whoClicked instanceof Player)
{
ItemStack ingredient = inventory.getIngredient();
if (ingredient.getType() != null && ingredient.getType().equals(Material.GLOWSTONE_DUST))
{
inventory.setIngredient(new ItemStack(Material.AIR)); // The glowstone is removed.
// First try: try to add the glowstone to an existing stack
Boolean added = false;
for (ItemStack item : whoClicked.getInventory().getContents())
{
if (item != null && item.getType() != null && item.getType().equals(Material.GLOWSTONE_DUST))
{
if (item.getAmount() + ingredient.getAmount() <= item.getMaxStackSize())
{
// We can add the glowstone here.
item.setAmount(item.getAmount() + ingredient.getAmount());
added = true;
break;
}
}
}
// Failed... We adds the glowstone to the first empty slot found.
if (!added)
{
Integer slotEmpty = whoClicked.getInventory().firstEmpty();
// -1 is returned if there isn't any empty slot
if (slotEmpty != -1)
{
whoClicked.getInventory().setItem(slotEmpty, ingredient);
}
// Failed again (!). Maybe an item captured between the click and this execution.
// The stack is dropped at the player's location.
else
{
whoClicked.getWorld().dropItem(whoClicked.getLocation(), ingredient);
}
}
((Player) whoClicked).updateInventory();
}
}
}
}