/*
* Copyright or © or Copr. Amaury Carrade (2014 - 2016)
*
* http://amaury.carrade.eu
*
* This software is governed by the CeCILL-B license under French law and
* abiding by the rules of distribution of free software. You can use,
* modify and/ or redistribute the software under the terms of the CeCILL-B
* license as circulated by CEA, CNRS and INRIA at the following URL
* "http://www.cecill.info".
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
* liability.
*
* In this respect, the user's attention is drawn to the risks associated
* with loading, using, modifying and/or developing or reproducing the
* software by the user in light of its specific status of free software,
* that may mean that it is complicated to manipulate, and that also
* therefore means that it is reserved for developers and experienced
* professionals having in-depth computer knowledge. Users are therefore
* encouraged to load and test the software's suitability as regards their
* requirements in conditions enabling the security of their systems and/or
* data to be ensured and, more generally, to use and operate it in the
* same conditions as regards security.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-B license and that you accept its terms.
*/
package eu.carrade.amaury.UHCReloaded.borders.shapes;
import org.bukkit.Location;
import org.bukkit.World;
public class SquaredMapShape implements MapShapeDescriptor
{
/**
* Returns true if the given location is inside the map.
*
* @param location The location to check.
* @param diameter The diameter of the map.
* @param center The center of the map.
*
* @return {@code true} if the given location is inside the map.
*/
@Override
public boolean isInsideBorder(final Location location, final Double diameter, final Location center)
{
Integer halfMapSize = (int) Math.floor(diameter / 2);
Integer x = location.getBlockX();
Integer z = location.getBlockZ();
Integer limitXInf = center.clone().add(-halfMapSize, 0, 0).getBlockX();
Integer limitXSup = center.clone().add(halfMapSize, 0, 0).getBlockX();
Integer limitZInf = center.clone().add(0, 0, -halfMapSize).getBlockZ();
Integer limitZSup = center.clone().add(0, 0, halfMapSize).getBlockZ();
return !(x < limitXInf || x > limitXSup || z < limitZInf || z > limitZSup);
}
/**
* Returns the distance between the given location and the border with this diameter.
*
* @param location The distance will be calculated between this location and the closest point of the border.
* @param diameter The diameter of the border.
* @param center The center of the border.
*
* @return The distance between the given {@code location} and the closest point of the border.<br />
* {@code -1} if the location is inside the border.
*/
@Override
public double getDistanceToBorder(final Location location, final Double diameter, final Location center)
{
// The nether/end are not limited.
if (!location.getWorld().getEnvironment().equals(World.Environment.NORMAL))
{
return -1;
}
if (isInsideBorder(location, diameter, center))
{
return -1;
}
Integer halfMapSize = (int) Math.floor(diameter / 2);
Integer x = location.getBlockX();
Integer z = location.getBlockZ();
Integer limitXInf = center.clone().add(-halfMapSize, 0, 0).getBlockX();
Integer limitXSup = center.clone().add(halfMapSize, 0, 0).getBlockX();
Integer limitZInf = center.clone().add(0, 0, -halfMapSize).getBlockZ();
Integer limitZSup = center.clone().add(0, 0, halfMapSize).getBlockZ();
if (x > limitXSup && z < limitZSup && z > limitZInf) // East of the border
{
return Math.abs(x - limitXSup);
}
else if (x < limitXInf && z < limitZSup && z > limitZInf) // West of the border
{
return Math.abs(x - limitXInf);
}
else if (z > limitZSup && x < limitXSup && x > limitXInf) // South of the border
{
return Math.abs(z - limitZSup);
}
else if (z < limitZInf && x < limitXSup && x > limitXInf) // North of the border
{
return Math.abs(z - limitZInf);
}
else if (x > limitXSup && z < limitZInf) // North-East
{
return (int) location.distance(new Location(location.getWorld(), limitXSup, location.getBlockY(), limitZInf));
}
else if (x > limitXSup && z > limitZSup) // South-East
{
return (int) location.distance(new Location(location.getWorld(), limitXSup, location.getBlockY(), limitZSup));
}
else if (x < limitXInf && z > limitZSup) // South-West
{
return (int) location.distance(new Location(location.getWorld(), limitXInf, location.getBlockY(), limitZSup));
}
else if (x < limitXInf && z < limitZInf) // North-West
{
return (int) location.distance(new Location(location.getWorld(), limitXInf, location.getBlockY(), limitZInf));
}
else
{
return -1; // Should never happen.
}
}
}