/* * Copyright or © or Copr. Amaury Carrade (2014 - 2016) * * http://amaury.carrade.eu * * This software is governed by the CeCILL-B license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL-B * license as circulated by CEA, CNRS and INRIA at the following URL * "http://www.cecill.info". * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * In this respect, the user's attention is drawn to the risks associated * with loading, using, modifying and/or developing or reproducing the * software by the user in light of its specific status of free software, * that may mean that it is complicated to manipulate, and that also * therefore means that it is reserved for developers and experienced * professionals having in-depth computer knowledge. Users are therefore * encouraged to load and test the software's suitability as regards their * requirements in conditions enabling the security of their systems and/or * data to be ensured and, more generally, to use and operate it in the * same conditions as regards security. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL-B license and that you accept its terms. */ package eu.carrade.amaury.UHCReloaded.borders.shapes; import org.bukkit.Location; import org.bukkit.World; public class SquaredMapShape implements MapShapeDescriptor { /** * Returns true if the given location is inside the map. * * @param location The location to check. * @param diameter The diameter of the map. * @param center The center of the map. * * @return {@code true} if the given location is inside the map. */ @Override public boolean isInsideBorder(final Location location, final Double diameter, final Location center) { Integer halfMapSize = (int) Math.floor(diameter / 2); Integer x = location.getBlockX(); Integer z = location.getBlockZ(); Integer limitXInf = center.clone().add(-halfMapSize, 0, 0).getBlockX(); Integer limitXSup = center.clone().add(halfMapSize, 0, 0).getBlockX(); Integer limitZInf = center.clone().add(0, 0, -halfMapSize).getBlockZ(); Integer limitZSup = center.clone().add(0, 0, halfMapSize).getBlockZ(); return !(x < limitXInf || x > limitXSup || z < limitZInf || z > limitZSup); } /** * Returns the distance between the given location and the border with this diameter. * * @param location The distance will be calculated between this location and the closest point of the border. * @param diameter The diameter of the border. * @param center The center of the border. * * @return The distance between the given {@code location} and the closest point of the border.<br /> * {@code -1} if the location is inside the border. */ @Override public double getDistanceToBorder(final Location location, final Double diameter, final Location center) { // The nether/end are not limited. if (!location.getWorld().getEnvironment().equals(World.Environment.NORMAL)) { return -1; } if (isInsideBorder(location, diameter, center)) { return -1; } Integer halfMapSize = (int) Math.floor(diameter / 2); Integer x = location.getBlockX(); Integer z = location.getBlockZ(); Integer limitXInf = center.clone().add(-halfMapSize, 0, 0).getBlockX(); Integer limitXSup = center.clone().add(halfMapSize, 0, 0).getBlockX(); Integer limitZInf = center.clone().add(0, 0, -halfMapSize).getBlockZ(); Integer limitZSup = center.clone().add(0, 0, halfMapSize).getBlockZ(); if (x > limitXSup && z < limitZSup && z > limitZInf) // East of the border { return Math.abs(x - limitXSup); } else if (x < limitXInf && z < limitZSup && z > limitZInf) // West of the border { return Math.abs(x - limitXInf); } else if (z > limitZSup && x < limitXSup && x > limitXInf) // South of the border { return Math.abs(z - limitZSup); } else if (z < limitZInf && x < limitXSup && x > limitXInf) // North of the border { return Math.abs(z - limitZInf); } else if (x > limitXSup && z < limitZInf) // North-East { return (int) location.distance(new Location(location.getWorld(), limitXSup, location.getBlockY(), limitZInf)); } else if (x > limitXSup && z > limitZSup) // South-East { return (int) location.distance(new Location(location.getWorld(), limitXSup, location.getBlockY(), limitZSup)); } else if (x < limitXInf && z > limitZSup) // South-West { return (int) location.distance(new Location(location.getWorld(), limitXInf, location.getBlockY(), limitZSup)); } else if (x < limitXInf && z < limitZInf) // North-West { return (int) location.distance(new Location(location.getWorld(), limitXInf, location.getBlockY(), limitZInf)); } else { return -1; // Should never happen. } } }