/*
* Copyright or © or Copr. Amaury Carrade (2014 - 2016)
*
* http://amaury.carrade.eu
*
* This software is governed by the CeCILL-B license under French law and
* abiding by the rules of distribution of free software. You can use,
* modify and/ or redistribute the software under the terms of the CeCILL-B
* license as circulated by CEA, CNRS and INRIA at the following URL
* "http://www.cecill.info".
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
* liability.
*
* In this respect, the user's attention is drawn to the risks associated
* with loading, using, modifying and/or developing or reproducing the
* software by the user in light of its specific status of free software,
* that may mean that it is complicated to manipulate, and that also
* therefore means that it is reserved for developers and experienced
* professionals having in-depth computer knowledge. Users are therefore
* encouraged to load and test the software's suitability as regards their
* requirements in conditions enabling the security of their systems and/or
* data to be ensured and, more generally, to use and operate it in the
* same conditions as regards security.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-B license and that you accept its terms.
*/
package eu.carrade.amaury.UHCReloaded.spectators;
import eu.carrade.amaury.UHCReloaded.UHCReloaded;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.UUID;
/**
* Represents a spectator manager, able to put players in or remove players from spectator mode.
*/
public abstract class SpectatorsManager
{
/**
* Changes the spectating mode of a player.
*
* @param player The player.
* @param spectating {@code true} to enable the spectator mode; {@code false} to disable it.
*/
public abstract void setSpectating(final Player player, final boolean spectating);
/**
* Checks if the given player is currently spectating.
*
* @param player The player.
*
* @return {@code true} if spectating.
*/
public abstract boolean isSpectating(final Player player);
/**
* Changes the spectating mode of a player.
*
* @param playerID The player's UUID.
* @param spectating {@code true} to enable the spectator mode; {@code false} to disable it.
*/
public void setSpectating(final UUID playerID, final boolean spectating)
{
setSpectating(Bukkit.getPlayer(playerID), spectating);
}
/**
* Checks if the given player is currently spectating.
*
* @param playerID The player's UUID.
*
* @return {@code true} if spectating.
*/
public boolean isSpectating(final UUID playerID)
{
return isSpectating(Bukkit.getPlayer(playerID));
}
/**
* @return an instance of a {@link SpectatorsManager}: {@link SPlusSpectatorsManager} if the
* SpectatorPlus plugin is available; {@link VanillaSpectatorsManager} else.
*/
public static SpectatorsManager getInstance()
{
if (UHCReloaded.get().getSpectatorPlusIntegration().isSPIntegrationEnabled())
return new SPlusSpectatorsManager();
else
return new VanillaSpectatorsManager();
}
}