/* * Copyright or © or Copr. Amaury Carrade (2014 - 2016) * * http://amaury.carrade.eu * * This software is governed by the CeCILL-B license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL-B * license as circulated by CEA, CNRS and INRIA at the following URL * "http://www.cecill.info". * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * In this respect, the user's attention is drawn to the risks associated * with loading, using, modifying and/or developing or reproducing the * software by the user in light of its specific status of free software, * that may mean that it is complicated to manipulate, and that also * therefore means that it is reserved for developers and experienced * professionals having in-depth computer knowledge. Users are therefore * encouraged to load and test the software's suitability as regards their * requirements in conditions enabling the security of their systems and/or * data to be ensured and, more generally, to use and operate it in the * same conditions as regards security. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL-B license and that you accept its terms. */ package eu.carrade.amaury.UHCReloaded.spectators; import eu.carrade.amaury.UHCReloaded.UHCReloaded; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import java.util.UUID; /** * Represents a spectator manager, able to put players in or remove players from spectator mode. */ public abstract class SpectatorsManager { /** * Changes the spectating mode of a player. * * @param player The player. * @param spectating {@code true} to enable the spectator mode; {@code false} to disable it. */ public abstract void setSpectating(final Player player, final boolean spectating); /** * Checks if the given player is currently spectating. * * @param player The player. * * @return {@code true} if spectating. */ public abstract boolean isSpectating(final Player player); /** * Changes the spectating mode of a player. * * @param playerID The player's UUID. * @param spectating {@code true} to enable the spectator mode; {@code false} to disable it. */ public void setSpectating(final UUID playerID, final boolean spectating) { setSpectating(Bukkit.getPlayer(playerID), spectating); } /** * Checks if the given player is currently spectating. * * @param playerID The player's UUID. * * @return {@code true} if spectating. */ public boolean isSpectating(final UUID playerID) { return isSpectating(Bukkit.getPlayer(playerID)); } /** * @return an instance of a {@link SpectatorsManager}: {@link SPlusSpectatorsManager} if the * SpectatorPlus plugin is available; {@link VanillaSpectatorsManager} else. */ public static SpectatorsManager getInstance() { if (UHCReloaded.get().getSpectatorPlusIntegration().isSPIntegrationEnabled()) return new SPlusSpectatorsManager(); else return new VanillaSpectatorsManager(); } }