/*
* Copyright (C) 2012 maartenl
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package mmud.database.entities.game;
/**
* Interface on what is allowed to be done with attributes.
* @author maartenl
*/
public interface AttributeWrangler
{
/**
* Removes an attribute by name.
* @param name the name of the attribute, for example "guildwish".
* @return false if not found, true if removed.
*/
public boolean removeAttribute(String name);
/**
* Retrieves an attribute, returns null if not found.
* @param name the name of the attribute
* @return an attribute
*/
public Attribute getAttribute(String name);
/**
* Set the value of the attribute, creates the attribute if the attribute
* does not exist.
* @param name the name of the attribute
* @param value the value of the attribute
*/
public void setAttribute(String name, String value);
/**
* Verify if the attribute exists, and has the proper value.
* @param name the name of the attribute
* @param value the value of the attribute
* @return true if it exists, false otherwise.
*/
public boolean verifyAttribute(String name, String value);
}