/*
* Copyright (C) 2012 maartenl
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package mmud.commands.movement;
import mmud.commands.NormalCommand;
import mmud.database.entities.characters.User;
import mmud.database.entities.game.DisplayInterface;
import mmud.database.entities.game.Room;
import mmud.exceptions.MudException;
/**
* Moves the character to the room above: "up". Is the same as "go up".
* @author maartenl
*
* @see DownCommand
*/
public class UpCommand extends NormalCommand
{
public UpCommand(String aRegExpr)
{
super(aRegExpr);
}
@Override
public DisplayInterface run(String command, User aUser) throws MudException
{
Room myRoom = aUser.getRoom();
if (myRoom.getUp() != null)
{
myRoom.sendMessageExcl(aUser, "%SNAME leave%VERB2 up.<BR>\r\n");
aUser.setRoom(myRoom.getUp());
aUser.getRoom().sendMessageExcl(aUser, "%SNAME appear%VERB2.<BR>\r\n");
} else
{
aUser.writeMessage("You cannot go up.<BR>\r\n");
}
return aUser.getRoom();
}
}