/*
* Copyright (C) 2012 maartenl
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package mmud.commands.items;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import javax.naming.InitialContext;
import javax.naming.NamingException;
import mmud.Constants;
import mmud.commands.*;
import mmud.database.entities.characters.User;
import mmud.database.entities.game.DisplayInterface;
import mmud.database.entities.items.Item;
import mmud.exceptions.MudException;
import mmud.exceptions.ParseException;
import mmud.rest.services.ItemBean;
/**
* Locks a container with a key: "lock chest with key". Requirements for it to
* be successful:
* <ul>
* <li>the container must be in your inventory or in the room
* <li>the container must be a container
* <li>the container must be closed
* <li>the container must be lockable.
* <li>the container must be unlocked.
* <li>the key item must be in your inventory
* </ul>
* The possible syntax can range from: "lock chest with key" to
* "lock iron studded wooden chest with old long ornate key".
*
* @see UnlockCommand
*/
public class LockCommand extends NormalCommand
{
public LockCommand(String aRegExpr)
{
super(aRegExpr);
}
@Override
public DisplayInterface run(String command, User aUser) throws MudException
{
// first is find the item
List<String> parsed = new ArrayList<>(Arrays.asList(parseCommand(command)));
parsed.remove(0); // remove "lock"
int pos = 0;
for (String str : parsed)
{
if (str.equalsIgnoreCase("with"))
{
break;
}
pos++;
}
if (pos == parsed.size())
{
// no in found.
throw new ParseException();
}
List<String> itemDescription = parsed.subList(pos + 1, parsed.size());
List<String> containerDescription = parsed.subList(0, pos);
// find the container on ourselves
List<Item> containerFound = aUser.findItems(containerDescription);
if (containerFound.isEmpty())
{
// find the item in the room
containerFound = aUser.getRoom().findItems(containerDescription);
}
if (containerFound.isEmpty())
{
aUser.writeMessage("No containers found that match that description.<br/>\n");
return aUser.getRoom();
}
Item container = containerFound.get(0);
if (!container.isContainer())
{
aUser.writeMessage(container.getDescription() + " is not a container.<br/>\n");
return aUser.getRoom();
}
if (container.isOpen())
{
aUser.writeMessage(container.getDescription() + " is open.<br/>\n");
return aUser.getRoom();
}
if (!container.hasLock())
{
aUser.writeMessage(container.getDescription()
+ " does not have a lock.<br/>\r\n");
return aUser.getRoom();
}
if (container.isLocked())
{
aUser.writeMessage(container.getDescription()
+ " is already locked.<br/>\r\n");
return aUser.getRoom();
}
// find the item on ourselves
List<Item> itemsFound = aUser.findItems(itemDescription);
if (itemsFound.isEmpty())
{
aUser.writeMessage("You don't have that.<br/>\n");
return aUser.getRoom();
}
for (Item key : itemsFound)
{
if (aUser.unused(key) && !key.isContainer() && container.isKey(key))
{
// item is not used.
container.lock();
aUser.getRoom().sendMessage(aUser, "%SNAME lock%VERB2 "
+ container.getDescription() + " with "
+ key.getDescription() + ".<br/>\r\n");
return aUser.getRoom();
}
}
aUser.writeMessage("It doesn't fit in the lock.<br/>");
return aUser.getRoom();
}
}