/*
* Copyright (C) 2012 maartenl
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package mmud.commands;
import java.util.logging.Logger;
import mmud.database.entities.characters.User;
import mmud.database.entities.game.DisplayInterface;
import mmud.exceptions.MudException;
/**
* Gets or sets the condition/state of your character. For example:
* <ul><li>"condition"</li>
* <li>"condition You are glowing."</li>
* <li>"condition empty"</li></ul>
*
* @author maartenl
*/
public class ConditionCommand extends NormalCommand
{
private static final Logger itsLog = Logger.getLogger(ConditionCommand.class.getName());
public ConditionCommand(String aRegExpr)
{
super(aRegExpr);
}
@Override
public DisplayInterface run(String command, User aUser) throws MudException
{
String[] myParsed = parseCommand(command, 4);
if (myParsed.length == 1)
{
if (aUser.getState() == null)
{
aUser.writeMessage("You do not have a current condition.<br/>\r\n");
return aUser.getRoom();
}
aUser.writeMessage("Your current condition is \"" + aUser.getState() + "\".<br/>\r\n");
return aUser.getRoom();
}
if (myParsed.length == 2 && myParsed[1].equals("empty"))
{
aUser.setState(null);
aUser.writeMessage("Removed your current condition.<br/>\r\n");
return aUser.getRoom();
}
aUser.setState(command.substring("condition ".length()));
aUser.writeMessage("Condition set.<BR>\r\n");
return aUser.getRoom();
}
}