/* * Copyright (C) 2012 maartenl * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package mmud.commands.items; import mmud.commands.*; import mmud.database.entities.characters.User; import mmud.database.entities.game.DisplayInterface; import mmud.database.enums.Wielding; import mmud.exceptions.MudException; /** * You start removing what you are carrying in either left hand, right hand * or both hands. * @see UndressCommand * @author maartenl */ public class DisarmCommand extends NormalCommand { public DisarmCommand(String aRegExpr) { super(aRegExpr); } @Override public DisplayInterface run(String command, User aUser) throws MudException { for (Wielding position : Wielding.values()) { aUser.wield(null, position); } aUser.getRoom().sendMessageExcl(aUser, "%SNAME disarms %SHIMHERself completely.<br/>\r\n"); aUser.writeMessage("You disarm yourself completely.<br/>\r\n"); return aUser.getRoom(); } }