/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.jena.reasoner.rulesys.impl; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import org.apache.jena.graph.Triple ; import org.apache.jena.reasoner.ReasonerException ; import org.apache.jena.reasoner.TriplePattern ; import org.apache.jena.reasoner.rulesys.* ; import org.slf4j.Logger; import org.slf4j.LoggerFactory; /** * Manages a set of ready-to-fire rules. For monotonic rule sets * we simply fire the rules as soon as they are triggered. For non-monotonic * rule sets we stack them up in a conflict set and fire them one-at-a-time, * propagating all changes between times. * <p> * Note, implementation is not thread-safe. Would be easy to make it so but * concurrent adds to InfModel are not supported anyway. */ public class RETEConflictSet { protected static Logger logger = LoggerFactory.getLogger(FRuleEngine.class); /** the execution context for this conflict set */ protected RETERuleContext gcontext; /** false if the overall rule system contains some non-montotonic rules */ protected boolean isMonotonic; /** the list of rule activations left to fire */ protected ArrayList<CSEntry> conflictSet = new ArrayList<>(); /** count the number of positive entries - optimization hack */ protected int nPos = 0; /** count the number of negative entries - optimization hack */ protected int nNeg = 0; /** Construct an empty conflict set, noting whether the overall rule system is monotonic or not */ public RETEConflictSet(RETERuleContext context, boolean isMonotonic) { this.gcontext = context; this.isMonotonic = isMonotonic; } /** * Record a request for a rule firing. For monotonic rulesets it may be * actioned immediately, otherwise it will be stacked up. */ public void add(Rule rule, BindingEnvironment env, boolean isAdd) { if (isMonotonic) { RETERuleContext context = new RETERuleContext((ForwardRuleInfGraphI)gcontext.getGraph(), gcontext.getEngine()); context.setEnv(env); context.setRule(rule); execute(context, isAdd); } else { // Add to the conflict set, compressing +/- pairs boolean done = false; if ( (isAdd && nNeg > 0) || (!isAdd && nPos > 0) ) { for (Iterator<CSEntry> i = conflictSet.iterator(); i.hasNext(); ) { CSEntry cse = i.next(); if (cse.rule != rule) continue; if (cse.env.equals(env)) { if (isAdd != cse.isAdd) { i.remove(); if (cse.isAdd) nPos--; else nNeg --; done = true; } else { // Redundant insert? Probably leave in for side-effect cases like print } } } } if (!done) { conflictSet.add(new CSEntry(rule, env, isAdd)); if (isAdd) nPos++; else nNeg++; } } } /** * Return true if there are no more rules awaiting firing. */ public boolean isEmpty() { return conflictSet.isEmpty(); } /** * Pick on pending rule from the conflict set and fire it. * Return true if there was a rule to fire. */ public boolean fireOne() { if (isEmpty()) return false; int index = conflictSet.size() - 1; CSEntry cse = conflictSet.remove(index); if (cse.isAdd) nPos--; else nNeg --; RETERuleContext context = new RETERuleContext((ForwardRuleInfGraphI)gcontext.getGraph(), gcontext.getEngine()); context.setEnv(cse.env); context.setRule(cse.rule); if (context.shouldStillFire()) { execute(context, cse.isAdd); } return true; } /** * Execute a single rule firing. */ public static void execute(RETERuleContext context, boolean isAdd) { Rule rule = context.getRule(); BindingEnvironment env = context.getEnv(); ForwardRuleInfGraphI infGraph = (ForwardRuleInfGraphI)context.getGraph(); if (infGraph.shouldTrace()) { logger.info("Fired rule: " + rule.toShortString()); } RETEEngine engine = context.getEngine(); engine.incRuleCount(); List<Triple> matchList = null; if (infGraph.shouldLogDerivations() && isAdd) { // Create derivation record matchList = new ArrayList<>(rule.bodyLength()); for (int i = 0; i < rule.bodyLength(); i++) { Object clause = rule.getBodyElement(i); if (clause instanceof TriplePattern) { matchList.add(env.instantiate((TriplePattern)clause)); } } } for (int i = 0; i < rule.headLength(); i++) { Object hClause = rule.getHeadElement(i); if (hClause instanceof TriplePattern) { Triple t = env.instantiate((TriplePattern) hClause); // Used to filter out triples with literal subjects // but this is not necessary // if (!t.getSubject().isLiteral()) { // Only add the result if it is legal at the RDF level. // E.g. RDFS rules can create assertions about literals // that we can't record in RDF if (isAdd) { if ( ! context.contains(t) ) { engine.addTriple(t, true); if (infGraph.shouldLogDerivations()) { infGraph.logDerivation(t, new RuleDerivation(rule, t, matchList, infGraph)); } } } else { if ( context.contains(t)) { // Remove the generated triple engine.deleteTriple(t, true); } } // } } else if (hClause instanceof Functor && isAdd) { Functor f = (Functor)hClause; Builtin imp = f.getImplementor(); if (imp != null) { imp.headAction(f.getBoundArgs(env), f.getArgLength(), context); } else { throw new ReasonerException("Invoking undefined Functor " + f.getName() +" in " + rule.toShortString()); } } else if (hClause instanceof Rule) { Rule r = (Rule)hClause; if (r.isBackward()) { if (isAdd) { infGraph.addBRule(r.instantiate(env)); } else { infGraph.deleteBRule(r.instantiate(env)); } } else { throw new ReasonerException("Found non-backward subrule : " + r); } } } } // Inner class representing a conflict set entry private static class CSEntry { protected Rule rule; protected BindingEnvironment env; protected boolean isAdd; CSEntry(Rule rule, BindingEnvironment env, boolean isAdd) { this.rule = rule; this.env = env; this.isAdd = isAdd; } } }