/* * Copyright 2000-2009 JetBrains s.r.o. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.intellij.execution.ui.layout; import com.intellij.ui.content.Content; import com.intellij.execution.ui.RunnerLayoutUi; public abstract class LayoutAttractionPolicy { public abstract void attract(Content content, RunnerLayoutUi ui); public abstract void clearAttraction(Content content, RunnerLayoutUi ui); public static class Bounce extends LayoutAttractionPolicy { @Override public void attract(final Content content, final RunnerLayoutUi ui) { ui.setBouncing(content, true); } @Override public void clearAttraction(final Content content, final RunnerLayoutUi ui) { ui.setBouncing(content, false); } } public static class FocusOnce extends LayoutAttractionPolicy { private boolean myWasAttracted; private final boolean myRequestFocus; public FocusOnce() { this(true); } public FocusOnce(final boolean requestFocus) { myRequestFocus = requestFocus; } @Override public void attract(final Content content, final RunnerLayoutUi ui) { if (!myWasAttracted) { myWasAttracted = true; ui.selectAndFocus(content, myRequestFocus, true, true); } else { ui.setBouncing(content, true); } } @Override public void clearAttraction(final Content content, final RunnerLayoutUi ui) { ui.setBouncing(content, false); } } public static class FocusAlways extends LayoutAttractionPolicy { @Override public void attract(final Content content, final RunnerLayoutUi ui) { ui.selectAndFocus(content, true, true); } @Override public void clearAttraction(final Content content, final RunnerLayoutUi ui) { } } }