/* * Created on 27-Apr-2004 * Created by Paul Gardner * Copyright (C) 2004, 2005, 2006 Aelitis, All Rights Reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * AELITIS, SAS au capital de 46,603.30 euros * 8 Allee Lenotre, La Grille Royale, 78600 Le Mesnil le Roi, France. * */ package org.gudy.azureus2.plugins.ui.model; import org.gudy.azureus2.plugins.logging.*; /** * @author parg * * <p><b>Note:</b> Only for implementation by Azureus, not plugins.</p> */ import org.gudy.azureus2.plugins.ui.components.*; public interface BasicPluginViewModel extends PluginViewModel { /** * All UI Components are initially enabled - disable if not required * @return */ public UITextField getStatus(); public UITextField getActivity(); public UITextArea getLogArea(); public UIProgressBar getProgress(); /** * * @param id * * @since 2.3.0.7 */ public void setConfigSectionID(String id); /** * * @return * * @since 2.3.0.7 */ public String getConfigSectionID(); /** * Convenience method to configure this model to receive any logged * messages on the associated channel and display it in the main * window area. * * <p> * * You can handle this manually if you want to, by creating your own * {@link LoggerChannelListener} instance and making it append to the * log area on this object. * * @since 3.0.5.3 * @param channel The log channel to listen to. */ public void attachLoggerChannel(LoggerChannel channel); }