/** * The MIT License * Copyright (c) 2014-2016 Ilkka Seppälä * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.iluwatar.flyweight; import java.util.EnumMap; import java.util.Map; /** * * PotionFactory is the Flyweight in this example. It minimizes memory use by sharing object * instances. It holds a map of potion instances and new potions are created only when none of the * type already exists. * */ public class PotionFactory { private final Map<PotionType, Potion> potions; public PotionFactory() { potions = new EnumMap<>(PotionType.class); } Potion createPotion(PotionType type) { Potion potion = potions.get(type); if (potion == null) { switch (type) { case HEALING: potion = new HealingPotion(); potions.put(type, potion); break; case HOLY_WATER: potion = new HolyWaterPotion(); potions.put(type, potion); break; case INVISIBILITY: potion = new InvisibilityPotion(); potions.put(type, potion); break; case POISON: potion = new PoisonPotion(); potions.put(type, potion); break; case STRENGTH: potion = new StrengthPotion(); potions.put(type, potion); break; default: break; } } return potion; } }