/**
* The MIT License
* Copyright (c) 2014-2016 Ilkka Seppälä
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.iluwatar.flyweight;
import java.util.EnumMap;
import java.util.Map;
/**
*
* PotionFactory is the Flyweight in this example. It minimizes memory use by sharing object
* instances. It holds a map of potion instances and new potions are created only when none of the
* type already exists.
*
*/
public class PotionFactory {
private final Map<PotionType, Potion> potions;
public PotionFactory() {
potions = new EnumMap<>(PotionType.class);
}
Potion createPotion(PotionType type) {
Potion potion = potions.get(type);
if (potion == null) {
switch (type) {
case HEALING:
potion = new HealingPotion();
potions.put(type, potion);
break;
case HOLY_WATER:
potion = new HolyWaterPotion();
potions.put(type, potion);
break;
case INVISIBILITY:
potion = new InvisibilityPotion();
potions.put(type, potion);
break;
case POISON:
potion = new PoisonPotion();
potions.put(type, potion);
break;
case STRENGTH:
potion = new StrengthPotion();
potions.put(type, potion);
break;
default:
break;
}
}
return potion;
}
}