/** * The MIT License * Copyright (c) 2014-2016 Ilkka Seppälä * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.iluwatar.factory.method; import static org.junit.Assert.assertEquals; import static org.junit.Assert.assertTrue; import org.junit.Test; /** * The Factory Method is a creational design pattern which uses factory methods to deal with the * problem of creating objects without specifying the exact class of object that will be created. * This is done by creating objects via calling a factory method either specified in an interface * and implemented by child classes, or implemented in a base class and optionally overridden by * derived classes—rather than by calling a constructor. * * <p>Factory produces the object of its liking. * The weapon {@link Weapon} manufactured by the * blacksmith depends on the kind of factory implementation it is referring to. * </p> */ public class FactoryMethodTest { /** * Testing {@link OrcBlacksmith} to produce a SPEAR asserting that the Weapon is an instance * of {@link OrcWeapon}. */ @Test public void testOrcBlacksmithWithSpear() { Blacksmith blacksmith = new OrcBlacksmith(); Weapon weapon = blacksmith.manufactureWeapon(WeaponType.SPEAR); verifyWeapon(weapon, WeaponType.SPEAR, OrcWeapon.class); } /** * Testing {@link OrcBlacksmith} to produce a AXE asserting that the Weapon is an instance * of {@link OrcWeapon}. */ @Test public void testOrcBlacksmithWithAxe() { Blacksmith blacksmith = new OrcBlacksmith(); Weapon weapon = blacksmith.manufactureWeapon(WeaponType.AXE); verifyWeapon(weapon, WeaponType.AXE, OrcWeapon.class); } /** * Testing {@link ElfBlacksmith} to produce a SHORT_SWORD asserting that the Weapon is an * instance of {@link ElfWeapon}. */ @Test public void testElfBlacksmithWithShortSword() { Blacksmith blacksmith = new ElfBlacksmith(); Weapon weapon = blacksmith.manufactureWeapon(WeaponType.SHORT_SWORD); verifyWeapon(weapon, WeaponType.SHORT_SWORD, ElfWeapon.class); } /** * Testing {@link ElfBlacksmith} to produce a SPEAR asserting that the Weapon is an instance * of {@link ElfWeapon}. */ @Test public void testElfBlacksmithWithSpear() { Blacksmith blacksmith = new ElfBlacksmith(); Weapon weapon = blacksmith.manufactureWeapon(WeaponType.SPEAR); verifyWeapon(weapon, WeaponType.SPEAR, ElfWeapon.class); } /** * This method asserts that the weapon object that is passed is an instance of the clazz and the * weapon is of type expectedWeaponType. * * @param weapon weapon object which is to be verified * @param expectedWeaponType expected WeaponType of the weapon * @param clazz expected class of the weapon */ private void verifyWeapon(Weapon weapon, WeaponType expectedWeaponType, Class<?> clazz) { assertTrue("Weapon must be an object of: " + clazz.getName(), clazz.isInstance(weapon)); assertEquals("Weapon must be of weaponType: " + clazz.getName(), expectedWeaponType, weapon.getWeaponType()); } }