/**
* Unsealed: Whispers of Wisdom.
*
* Copyright (C) 2012 - Juan 'Nushio' Rodriguez
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 of
* the License as published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package net.k3rnel.unsealed.battle.magic;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.Animation;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion;
import net.k3rnel.unsealed.Unsealed;
import net.k3rnel.unsealed.battle.BattleEntity;
import net.k3rnel.unsealed.battle.BattleGrid;
import net.k3rnel.unsealed.battle.BattleHero;
public class TreeRoot extends MagicEntity {
public TreeRoot(TextureAtlas atlas, int y, float speed, BattleEntity entity) {
super(speed,0,entity);
AtlasRegion atlasRegion = atlas.findRegion( "battle/entities/treeroot" );
TextureRegion[][] spriteSheet = atlasRegion.split(88, 88);
TextureRegion[] frames = new TextureRegion[8];
frames[0] = spriteSheet[0][0];
frames[1] = spriteSheet[0][1];
frames[2] = spriteSheet[0][2];
frames[3] = spriteSheet[0][3];
frames[4] = spriteSheet[0][4];
frames[5] = spriteSheet[0][5];
frames[6] = spriteSheet[0][6];
frames[7] = spriteSheet[0][7];
Animation attacking = new Animation(0.1f,frames);
attacking.setPlayMode(Animation.LOOP);
this.animations.put("attacking",attacking);
this.setState(BattleEntity.stateAttacking);
this.setHeight(88);this.setWidth(88);
offsetX = (int)entity.getWidth()-320;
offsetY = 30;
this.setGrid(entity.getGridXInt()-1,y);
}
BattleHero tmpHero;
@Override
public void act(float delta) {
super.act(delta);
if(this.getGridX()<0)
destroyMe=true;
for(int i = 0; i< BattleGrid.heroes.size;i++){
tmpHero = BattleGrid.heroes.get(i);
if(tmpHero.getGridYInt() == this.getGridYInt() && tmpHero.getGridXInt() == this.getGridXInt()){
if(tmpHero.getState()==BattleEntity.stateBlocking){
tmpHero.setHp(tmpHero.getHp()-10);
}else{
if( tmpHero.setHp(tmpHero.getHp()-20)){
Gdx.app.log(Unsealed.LOG, "The clams have avenged themselves! You died a miserable death");
tmpHero.setHp(0);
}else{
tmpHero.setStatus(BattleEntity.statusPoisoned);
}
}
destroyMe=true;
}
}
}
}