/** * Unsealed: Whispers of Wisdom. * * Copyright (C) 2012 - Juan 'Nushio' Rodriguez * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 of * the License as published by the Free Software Foundation * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * */ package net.k3rnel.unsealed.battle; import com.badlogic.gdx.graphics.g2d.SpriteBatch; public class BattleEnemy extends BattleEntity { public int rounds = 0; public boolean hit = false; /** * Grid position of the enemy * @param x * @param y */ public BattleEnemy(int hp, int x, int y) { super(); setHp(hp); setGrid(x,y); } @Override public void act(float delta) { super.act(delta); } @Override public void draw(SpriteBatch batch, float parentAlpha) { super.draw(batch,parentAlpha); } @Override public void setState(int state) { super.setState(state); rounds = 0; } }