/**
* Unsealed: Whispers of Wisdom.
*
* Copyright (C) 2012 - Juan 'Nushio' Rodriguez
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 of
* the License as published by the Free Software Foundation
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package net.k3rnel.unsealed.battle.magic;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.Animation;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion;
import net.k3rnel.unsealed.Unsealed;
import net.k3rnel.unsealed.battle.BattleEnemy;
import net.k3rnel.unsealed.battle.BattleEntity;
import net.k3rnel.unsealed.battle.BattleGrid;
public class Blast extends MagicEntity {
/**
* 0 = gray. 1 = blue. 2 = red. 3 = green.
* @param color
*/
public Blast(TextureAtlas atlas, int color, float speedX, BattleEntity entity) {
super(speedX,0,entity);
AtlasRegion atlasRegion = atlas.findRegion( "battle/entities/fireball" );
TextureRegion[][] spriteSheet = atlasRegion.split(34, 25);
TextureRegion[] frames = new TextureRegion[3];
frames[0] = spriteSheet[color][0];
frames[1] = spriteSheet[color][1];
frames[2] = spriteSheet[color][2];
Animation attacking = new Animation(0.1f,frames);
attacking.setPlayMode(Animation.LOOP);
this.animations.put("attacking",attacking);
this.setState(BattleEntity.stateAttacking);
this.setGrid(entity.getGridXInt()+1,entity.getGridYInt());
this.entity = entity;
this.setHeight(30);this.setWidth(30);
offsetX = -(int)entity.getWidth();
offsetY = 30;
}
@Override
public void act(float delta) {
super.act(delta);
if(this.getX() > 550){
destroyMe=true;
}else{
if(BattleGrid.checkGrid(this.getGridXInt(),this.getGridYInt())!=null){
BattleEntity entity = BattleGrid.checkGrid(this.getGridXInt(),this.getGridYInt());
if(entity instanceof BattleEnemy){
if(entity.getState() == BattleEntity.stateBlocking){
Gdx.app.log(Unsealed.LOG, "You hit me but it didn't hurt! Haha");
}else{
if(entity.setHp(entity.getHp()-10)){
}
}
destroyMe=true;
}
}
}
}
}